- read Siedler 3/Settlers 3 Map Files {area, height, decoration objects, ...}
- read Siedler/Settlers GFX Files {images of objects, shadows, torso, pallets, animation-information}
- render original settlers map file (some glitches)
- render animations
This is a very early state! To run this you need to edit "src/clConfig.cpp" to set up your environment/pathes