Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Create a "at your own risk" SMAPI 32 bit to support SDV 1.5.6 #927

Open
JeodC opened this issue Jan 24, 2024 · 0 comments
Open

Create a "at your own risk" SMAPI 32 bit to support SDV 1.5.6 #927

JeodC opened this issue Jan 24, 2024 · 0 comments

Comments

@JeodC
Copy link

JeodC commented Jan 24, 2024

The last version of SMAPI to support legacy Stardew Valley is 2.11.3. This means that in order to use mods you must rollback your Stardew Valley game version to 1.3.36.

The compatibility branch is currently on 1.5.6. This branch is still widely used on 32 bit systems, especially Linux systems and Raspberry Pi. Unfortunately, Steam metrics won't show you this.

A group of developers behind PortMaster (https://portmaster.games/detail.html?name=stardewvalley) got Stardew Valley working on various retro handheld devices (Anbernic, Powkiddy, etc) by using the legacy version. I would like to propose that a version of SMAPI be released to support legacy 1.5.6, and be an "at your own risk" version--meaning it would be entirely unsupported issue-wise beyond ensuring it boots, and users would be on their own regarding finding which mods and which mod versions will work.

Thank you.

Edit: Here is an early video guide that will hopefully showcase how this works: https://www.youtube.com/watch?v=cWBM2_acOS8

And a written version of the video guide: https://retrogamecorps.com/2021/11/30/stardew-valley-on-retro-handhelds/

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant