Name | Type | Description | Notes |
---|---|---|---|
Skill | Pointer to Skill | [optional] | |
KindGiver | Pointer to bool | [optional] [default to false] | |
ChildCount | Pointer to int32 | [optional] [default to 0] |
func NewSkillLink() *SkillLink
NewSkillLink instantiates a new SkillLink object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSkillLinkWithDefaults() *SkillLink
NewSkillLinkWithDefaults instantiates a new SkillLink object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *SkillLink) GetSkill() Skill
GetSkill returns the Skill field if non-nil, zero value otherwise.
func (o *SkillLink) GetSkillOk() (*Skill, bool)
GetSkillOk returns a tuple with the Skill field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SkillLink) SetSkill(v Skill)
SetSkill sets Skill field to given value.
func (o *SkillLink) HasSkill() bool
HasSkill returns a boolean if a field has been set.
func (o *SkillLink) GetKindGiver() bool
GetKindGiver returns the KindGiver field if non-nil, zero value otherwise.
func (o *SkillLink) GetKindGiverOk() (*bool, bool)
GetKindGiverOk returns a tuple with the KindGiver field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SkillLink) SetKindGiver(v bool)
SetKindGiver sets KindGiver field to given value.
func (o *SkillLink) HasKindGiver() bool
HasKindGiver returns a boolean if a field has been set.
func (o *SkillLink) GetChildCount() int32
GetChildCount returns the ChildCount field if non-nil, zero value otherwise.
func (o *SkillLink) GetChildCountOk() (*int32, bool)
GetChildCountOk returns a tuple with the ChildCount field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SkillLink) SetChildCount(v int32)
SetChildCount sets ChildCount field to given value.
func (o *SkillLink) HasChildCount() bool
HasChildCount returns a boolean if a field has been set.