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cordova-2.5.0.js
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cordova-2.5.0.js
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// Platform: android
// commit f50d20a87431c79a54572263729461883f611a53
// File generated at :: Tue Feb 26 2013 13:37:51 GMT-0800 (PST)
/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
;(function() {
// file: lib/scripts/require.js
var require,
define;
(function () {
var modules = {};
// Stack of moduleIds currently being built.
var requireStack = [];
// Map of module ID -> index into requireStack of modules currently being built.
var inProgressModules = {};
function build(module) {
var factory = module.factory;
module.exports = {};
delete module.factory;
factory(require, module.exports, module);
return module.exports;
}
require = function (id) {
if (!modules[id]) {
throw "module " + id + " not found";
} else if (id in inProgressModules) {
var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
throw "Cycle in require graph: " + cycle;
}
if (modules[id].factory) {
try {
inProgressModules[id] = requireStack.length;
requireStack.push(id);
return build(modules[id]);
} finally {
delete inProgressModules[id];
requireStack.pop();
}
}
return modules[id].exports;
};
define = function (id, factory) {
if (modules[id]) {
throw "module " + id + " already defined";
}
modules[id] = {
id: id,
factory: factory
};
};
define.remove = function (id) {
delete modules[id];
};
define.moduleMap = modules;
})();
//Export for use in node
if (typeof module === "object" && typeof require === "function") {
module.exports.require = require;
module.exports.define = define;
}
// file: lib/cordova.js
define("cordova", function(require, exports, module) {
var channel = require('cordova/channel');
/**
* Listen for DOMContentLoaded and notify our channel subscribers.
*/
document.addEventListener('DOMContentLoaded', function() {
channel.onDOMContentLoaded.fire();
}, false);
if (document.readyState == 'complete' || document.readyState == 'interactive') {
channel.onDOMContentLoaded.fire();
}
/**
* Intercept calls to addEventListener + removeEventListener and handle deviceready,
* resume, and pause events.
*/
var m_document_addEventListener = document.addEventListener;
var m_document_removeEventListener = document.removeEventListener;
var m_window_addEventListener = window.addEventListener;
var m_window_removeEventListener = window.removeEventListener;
/**
* Houses custom event handlers to intercept on document + window event listeners.
*/
var documentEventHandlers = {},
windowEventHandlers = {};
document.addEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
if (typeof documentEventHandlers[e] != 'undefined') {
documentEventHandlers[e].subscribe(handler);
} else {
m_document_addEventListener.call(document, evt, handler, capture);
}
};
window.addEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
if (typeof windowEventHandlers[e] != 'undefined') {
windowEventHandlers[e].subscribe(handler);
} else {
m_window_addEventListener.call(window, evt, handler, capture);
}
};
document.removeEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
// If unsubscribing from an event that is handled by a plugin
if (typeof documentEventHandlers[e] != "undefined") {
documentEventHandlers[e].unsubscribe(handler);
} else {
m_document_removeEventListener.call(document, evt, handler, capture);
}
};
window.removeEventListener = function(evt, handler, capture) {
var e = evt.toLowerCase();
// If unsubscribing from an event that is handled by a plugin
if (typeof windowEventHandlers[e] != "undefined") {
windowEventHandlers[e].unsubscribe(handler);
} else {
m_window_removeEventListener.call(window, evt, handler, capture);
}
};
function createEvent(type, data) {
var event = document.createEvent('Events');
event.initEvent(type, false, false);
if (data) {
for (var i in data) {
if (data.hasOwnProperty(i)) {
event[i] = data[i];
}
}
}
return event;
}
if(typeof window.console === "undefined") {
window.console = {
log:function(){}
};
}
var cordova = {
define:define,
require:require,
/**
* Methods to add/remove your own addEventListener hijacking on document + window.
*/
addWindowEventHandler:function(event) {
return (windowEventHandlers[event] = channel.create(event));
},
addStickyDocumentEventHandler:function(event) {
return (documentEventHandlers[event] = channel.createSticky(event));
},
addDocumentEventHandler:function(event) {
return (documentEventHandlers[event] = channel.create(event));
},
removeWindowEventHandler:function(event) {
delete windowEventHandlers[event];
},
removeDocumentEventHandler:function(event) {
delete documentEventHandlers[event];
},
/**
* Retrieve original event handlers that were replaced by Cordova
*
* @return object
*/
getOriginalHandlers: function() {
return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
},
/**
* Method to fire event from native code
* bNoDetach is required for events which cause an exception which needs to be caught in native code
*/
fireDocumentEvent: function(type, data, bNoDetach) {
var evt = createEvent(type, data);
if (typeof documentEventHandlers[type] != 'undefined') {
if( bNoDetach ) {
documentEventHandlers[type].fire(evt);
}
else {
setTimeout(function() {
documentEventHandlers[type].fire(evt);
}, 0);
}
} else {
document.dispatchEvent(evt);
}
},
fireWindowEvent: function(type, data) {
var evt = createEvent(type,data);
if (typeof windowEventHandlers[type] != 'undefined') {
setTimeout(function() {
windowEventHandlers[type].fire(evt);
}, 0);
} else {
window.dispatchEvent(evt);
}
},
/**
* Plugin callback mechanism.
*/
// Randomize the starting callbackId to avoid collisions after refreshing or navigating.
// This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
callbackId: Math.floor(Math.random() * 2000000000),
callbacks: {},
callbackStatus: {
NO_RESULT: 0,
OK: 1,
CLASS_NOT_FOUND_EXCEPTION: 2,
ILLEGAL_ACCESS_EXCEPTION: 3,
INSTANTIATION_EXCEPTION: 4,
MALFORMED_URL_EXCEPTION: 5,
IO_EXCEPTION: 6,
INVALID_ACTION: 7,
JSON_EXCEPTION: 8,
ERROR: 9
},
/**
* Called by native code when returning successful result from an action.
*/
callbackSuccess: function(callbackId, args) {
try {
cordova.callbackFromNative(callbackId, true, args.status, args.message, args.keepCallback);
} catch (e) {
console.log("Error in error callback: " + callbackId + " = "+e);
}
},
/**
* Called by native code when returning error result from an action.
*/
callbackError: function(callbackId, args) {
// TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
// Derive success from status.
try {
cordova.callbackFromNative(callbackId, false, args.status, args.message, args.keepCallback);
} catch (e) {
console.log("Error in error callback: " + callbackId + " = "+e);
}
},
/**
* Called by native code when returning the result from an action.
*/
callbackFromNative: function(callbackId, success, status, message, keepCallback) {
var callback = cordova.callbacks[callbackId];
if (callback) {
if (success && status == cordova.callbackStatus.OK) {
callback.success && callback.success(message);
} else if (!success) {
callback.fail && callback.fail(message);
}
// Clear callback if not expecting any more results
if (!keepCallback) {
delete cordova.callbacks[callbackId];
}
}
},
addConstructor: function(func) {
channel.onCordovaReady.subscribe(function() {
try {
func();
} catch(e) {
console.log("Failed to run constructor: " + e);
}
});
}
};
// Register pause, resume and deviceready channels as events on document.
channel.onPause = cordova.addDocumentEventHandler('pause');
channel.onResume = cordova.addDocumentEventHandler('resume');
channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
module.exports = cordova;
});
// file: lib/common/argscheck.js
define("cordova/argscheck", function(require, exports, module) {
var exec = require('cordova/exec');
var utils = require('cordova/utils');
var moduleExports = module.exports;
var typeMap = {
'A': 'Array',
'D': 'Date',
'N': 'Number',
'S': 'String',
'F': 'Function',
'O': 'Object'
};
function extractParamName(callee, argIndex) {
return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
}
function checkArgs(spec, functionName, args, opt_callee) {
if (!moduleExports.enableChecks) {
return;
}
var errMsg = null;
var typeName;
for (var i = 0; i < spec.length; ++i) {
var c = spec.charAt(i),
cUpper = c.toUpperCase(),
arg = args[i];
// Asterix means allow anything.
if (c == '*') {
continue;
}
typeName = utils.typeName(arg);
if ((arg === null || arg === undefined) && c == cUpper) {
continue;
}
if (typeName != typeMap[cUpper]) {
errMsg = 'Expected ' + typeMap[cUpper];
break;
}
}
if (errMsg) {
errMsg += ', but got ' + typeName + '.';
errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
// Don't log when running jake test.
if (typeof jasmine == 'undefined') {
console.error(errMsg);
}
throw TypeError(errMsg);
}
}
function getValue(value, defaultValue) {
return value === undefined ? defaultValue : value;
}
moduleExports.checkArgs = checkArgs;
moduleExports.getValue = getValue;
moduleExports.enableChecks = true;
});
// file: lib/common/builder.js
define("cordova/builder", function(require, exports, module) {
var utils = require('cordova/utils');
function each(objects, func, context) {
for (var prop in objects) {
if (objects.hasOwnProperty(prop)) {
func.apply(context, [objects[prop], prop]);
}
}
}
function clobber(obj, key, value) {
exports.replaceHookForTesting(obj, key);
obj[key] = value;
// Getters can only be overridden by getters.
if (obj[key] !== value) {
utils.defineGetter(obj, key, function() {
return value;
});
}
}
function assignOrWrapInDeprecateGetter(obj, key, value, message) {
if (message) {
utils.defineGetter(obj, key, function() {
console.log(message);
delete obj[key];
clobber(obj, key, value);
return value;
});
} else {
clobber(obj, key, value);
}
}
function include(parent, objects, clobber, merge) {
each(objects, function (obj, key) {
try {
var result = obj.path ? require(obj.path) : {};
if (clobber) {
// Clobber if it doesn't exist.
if (typeof parent[key] === 'undefined') {
assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
} else if (typeof obj.path !== 'undefined') {
// If merging, merge properties onto parent, otherwise, clobber.
if (merge) {
recursiveMerge(parent[key], result);
} else {
assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
}
}
result = parent[key];
} else {
// Overwrite if not currently defined.
if (typeof parent[key] == 'undefined') {
assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
} else {
// Set result to what already exists, so we can build children into it if they exist.
result = parent[key];
}
}
if (obj.children) {
include(result, obj.children, clobber, merge);
}
} catch(e) {
utils.alert('Exception building cordova JS globals: ' + e + ' for key "' + key + '"');
}
});
}
/**
* Merge properties from one object onto another recursively. Properties from
* the src object will overwrite existing target property.
*
* @param target Object to merge properties into.
* @param src Object to merge properties from.
*/
function recursiveMerge(target, src) {
for (var prop in src) {
if (src.hasOwnProperty(prop)) {
if (target.prototype && target.prototype.constructor === target) {
// If the target object is a constructor override off prototype.
clobber(target.prototype, prop, src[prop]);
} else {
if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
recursiveMerge(target[prop], src[prop]);
} else {
clobber(target, prop, src[prop]);
}
}
}
}
}
exports.buildIntoButDoNotClobber = function(objects, target) {
include(target, objects, false, false);
};
exports.buildIntoAndClobber = function(objects, target) {
include(target, objects, true, false);
};
exports.buildIntoAndMerge = function(objects, target) {
include(target, objects, true, true);
};
exports.recursiveMerge = recursiveMerge;
exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
exports.replaceHookForTesting = function() {};
});
// file: lib/common/channel.js
define("cordova/channel", function(require, exports, module) {
var utils = require('cordova/utils'),
nextGuid = 1;
/**
* Custom pub-sub "channel" that can have functions subscribed to it
* This object is used to define and control firing of events for
* cordova initialization, as well as for custom events thereafter.
*
* The order of events during page load and Cordova startup is as follows:
*
* onDOMContentLoaded* Internal event that is received when the web page is loaded and parsed.
* onNativeReady* Internal event that indicates the Cordova native side is ready.
* onCordovaReady* Internal event fired when all Cordova JavaScript objects have been created.
* onCordovaInfoReady* Internal event fired when device properties are available.
* onCordovaConnectionReady* Internal event fired when the connection property has been set.
* onDeviceReady* User event fired to indicate that Cordova is ready
* onResume User event fired to indicate a start/resume lifecycle event
* onPause User event fired to indicate a pause lifecycle event
* onDestroy* Internal event fired when app is being destroyed (User should use window.onunload event, not this one).
*
* The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
* All listeners that subscribe after the event is fired will be executed right away.
*
* The only Cordova events that user code should register for are:
* deviceready Cordova native code is initialized and Cordova APIs can be called from JavaScript
* pause App has moved to background
* resume App has returned to foreground
*
* Listeners can be registered as:
* document.addEventListener("deviceready", myDeviceReadyListener, false);
* document.addEventListener("resume", myResumeListener, false);
* document.addEventListener("pause", myPauseListener, false);
*
* The DOM lifecycle events should be used for saving and restoring state
* window.onload
* window.onunload
*
*/
/**
* Channel
* @constructor
* @param type String the channel name
*/
var Channel = function(type, sticky) {
this.type = type;
// Map of guid -> function.
this.handlers = {};
// 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
this.state = sticky ? 1 : 0;
// Used in sticky mode to remember args passed to fire().
this.fireArgs = null;
// Used by onHasSubscribersChange to know if there are any listeners.
this.numHandlers = 0;
// Function that is called when the first listener is subscribed, or when
// the last listener is unsubscribed.
this.onHasSubscribersChange = null;
},
channel = {
/**
* Calls the provided function only after all of the channels specified
* have been fired. All channels must be sticky channels.
*/
join: function(h, c) {
var len = c.length,
i = len,
f = function() {
if (!(--i)) h();
};
for (var j=0; j<len; j++) {
if (c[j].state === 0) {
throw Error('Can only use join with sticky channels.');
}
c[j].subscribe(f);
}
if (!len) h();
},
create: function(type) {
return channel[type] = new Channel(type, false);
},
createSticky: function(type) {
return channel[type] = new Channel(type, true);
},
/**
* cordova Channels that must fire before "deviceready" is fired.
*/
deviceReadyChannelsArray: [],
deviceReadyChannelsMap: {},
/**
* Indicate that a feature needs to be initialized before it is ready to be used.
* This holds up Cordova's "deviceready" event until the feature has been initialized
* and Cordova.initComplete(feature) is called.
*
* @param feature {String} The unique feature name
*/
waitForInitialization: function(feature) {
if (feature) {
var c = channel[feature] || this.createSticky(feature);
this.deviceReadyChannelsMap[feature] = c;
this.deviceReadyChannelsArray.push(c);
}
},
/**
* Indicate that initialization code has completed and the feature is ready to be used.
*
* @param feature {String} The unique feature name
*/
initializationComplete: function(feature) {
var c = this.deviceReadyChannelsMap[feature];
if (c) {
c.fire();
}
}
};
function forceFunction(f) {
if (typeof f != 'function') throw "Function required as first argument!";
}
/**
* Subscribes the given function to the channel. Any time that
* Channel.fire is called so too will the function.
* Optionally specify an execution context for the function
* and a guid that can be used to stop subscribing to the channel.
* Returns the guid.
*/
Channel.prototype.subscribe = function(f, c) {
// need a function to call
forceFunction(f);
if (this.state == 2) {
f.apply(c || this, this.fireArgs);
return;
}
var func = f,
guid = f.observer_guid;
if (typeof c == "object") { func = utils.close(c, f); }
if (!guid) {
// first time any channel has seen this subscriber
guid = '' + nextGuid++;
}
func.observer_guid = guid;
f.observer_guid = guid;
// Don't add the same handler more than once.
if (!this.handlers[guid]) {
this.handlers[guid] = func;
this.numHandlers++;
if (this.numHandlers == 1) {
this.onHasSubscribersChange && this.onHasSubscribersChange();
}
}
};
/**
* Unsubscribes the function with the given guid from the channel.
*/
Channel.prototype.unsubscribe = function(f) {
// need a function to unsubscribe
forceFunction(f);
var guid = f.observer_guid,
handler = this.handlers[guid];
if (handler) {
delete this.handlers[guid];
this.numHandlers--;
if (this.numHandlers === 0) {
this.onHasSubscribersChange && this.onHasSubscribersChange();
}
}
};
/**
* Calls all functions subscribed to this channel.
*/
Channel.prototype.fire = function(e) {
var fail = false,
fireArgs = Array.prototype.slice.call(arguments);
// Apply stickiness.
if (this.state == 1) {
this.state = 2;
this.fireArgs = fireArgs;
}
if (this.numHandlers) {
// Copy the values first so that it is safe to modify it from within
// callbacks.
var toCall = [];
for (var item in this.handlers) {
toCall.push(this.handlers[item]);
}
for (var i = 0; i < toCall.length; ++i) {
toCall[i].apply(this, fireArgs);
}
if (this.state == 2 && this.numHandlers) {
this.numHandlers = 0;
this.handlers = {};
this.onHasSubscribersChange && this.onHasSubscribersChange();
}
}
};
// defining them here so they are ready super fast!
// DOM event that is received when the web page is loaded and parsed.
channel.createSticky('onDOMContentLoaded');
// Event to indicate the Cordova native side is ready.
channel.createSticky('onNativeReady');
// Event to indicate that all Cordova JavaScript objects have been created
// and it's time to run plugin constructors.
channel.createSticky('onCordovaReady');
// Event to indicate that device properties are available
channel.createSticky('onCordovaInfoReady');
// Event to indicate that the connection property has been set.
channel.createSticky('onCordovaConnectionReady');
// Event to indicate that Cordova is ready
channel.createSticky('onDeviceReady');
// Event to indicate a resume lifecycle event
channel.create('onResume');
// Event to indicate a pause lifecycle event
channel.create('onPause');
// Event to indicate a destroy lifecycle event
channel.createSticky('onDestroy');
// Channels that must fire before "deviceready" is fired.
channel.waitForInitialization('onCordovaReady');
channel.waitForInitialization('onCordovaConnectionReady');
module.exports = channel;
});
// file: lib/common/commandProxy.js
define("cordova/commandProxy", function(require, exports, module) {
// internal map of proxy function
var CommandProxyMap = {};
module.exports = {
// example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
add:function(id,proxyObj) {
console.log("adding proxy for " + id);
CommandProxyMap[id] = proxyObj;
return proxyObj;
},
// cordova.commandProxy.remove("Accelerometer");
remove:function(id) {
var proxy = CommandProxyMap[id];
delete CommandProxyMap[id];
CommandProxyMap[id] = null;
return proxy;
},
get:function(service,action) {
return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );
}
};
});
// file: lib/android/exec.js
define("cordova/exec", function(require, exports, module) {
/**
* Execute a cordova command. It is up to the native side whether this action
* is synchronous or asynchronous. The native side can return:
* Synchronous: PluginResult object as a JSON string
* Asynchronous: Empty string ""
* If async, the native side will cordova.callbackSuccess or cordova.callbackError,
* depending upon the result of the action.
*
* @param {Function} success The success callback
* @param {Function} fail The fail callback
* @param {String} service The name of the service to use
* @param {String} action Action to be run in cordova
* @param {String[]} [args] Zero or more arguments to pass to the method
*/
var cordova = require('cordova'),
nativeApiProvider = require('cordova/plugin/android/nativeapiprovider'),
utils = require('cordova/utils'),
jsToNativeModes = {
PROMPT: 0,
JS_OBJECT: 1,
// This mode is currently for benchmarking purposes only. It must be enabled
// on the native side through the ENABLE_LOCATION_CHANGE_EXEC_MODE
// constant within CordovaWebViewClient.java before it will work.
LOCATION_CHANGE: 2
},
nativeToJsModes = {
// Polls for messages using the JS->Native bridge.
POLLING: 0,
// For LOAD_URL to be viable, it would need to have a work-around for
// the bug where the soft-keyboard gets dismissed when a message is sent.
LOAD_URL: 1,
// For the ONLINE_EVENT to be viable, it would need to intercept all event
// listeners (both through addEventListener and window.ononline) as well
// as set the navigator property itself.
ONLINE_EVENT: 2,
// Uses reflection to access private APIs of the WebView that can send JS
// to be executed.
// Requires Android 3.2.4 or above.
PRIVATE_API: 3
},
jsToNativeBridgeMode, // Set lazily.
nativeToJsBridgeMode = nativeToJsModes.ONLINE_EVENT,
pollEnabled = false,
messagesFromNative = [];
function androidExec(success, fail, service, action, args) {
// Set default bridge modes if they have not already been set.
// By default, we use the failsafe, since addJavascriptInterface breaks too often
if (jsToNativeBridgeMode === undefined) {
androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
}
// Process any ArrayBuffers in the args into a string.
for (var i = 0; i < args.length; i++) {
if (utils.typeName(args[i]) == 'ArrayBuffer') {
args[i] = window.btoa(String.fromCharCode.apply(null, new Uint8Array(args[i])));
}
}
var callbackId = service + cordova.callbackId++,
argsJson = JSON.stringify(args),
returnValue;
// TODO: Returning the payload of a synchronous call was deprecated in 2.2.0.
// Remove it after 6 months.
function captureReturnValue(value) {
returnValue = value;
success && success(value);
}
cordova.callbacks[callbackId] = {success:captureReturnValue, fail:fail};
if (jsToNativeBridgeMode == jsToNativeModes.LOCATION_CHANGE) {
window.location = 'http://cdv_exec/' + service + '#' + action + '#' + callbackId + '#' + argsJson;
} else {
var messages = nativeApiProvider.get().exec(service, action, callbackId, argsJson);
androidExec.processMessages(messages);
}
if (cordova.callbacks[callbackId]) {
if (success || fail) {
cordova.callbacks[callbackId].success = success;
} else {
delete cordova.callbacks[callbackId];
}
}
return returnValue;
}
function pollOnce() {
var msg = nativeApiProvider.get().retrieveJsMessages();
androidExec.processMessages(msg);
}
function pollingTimerFunc() {
if (pollEnabled) {
pollOnce();
setTimeout(pollingTimerFunc, 50);
}
}
function hookOnlineApis() {
function proxyEvent(e) {
cordova.fireWindowEvent(e.type);
}
// The network module takes care of firing online and offline events.
// It currently fires them only on document though, so we bridge them
// to window here (while first listening for exec()-releated online/offline
// events).
window.addEventListener('online', pollOnce, false);
window.addEventListener('offline', pollOnce, false);
cordova.addWindowEventHandler('online');
cordova.addWindowEventHandler('offline');
document.addEventListener('online', proxyEvent, false);
document.addEventListener('offline', proxyEvent, false);
}
hookOnlineApis();
androidExec.jsToNativeModes = jsToNativeModes;
androidExec.nativeToJsModes = nativeToJsModes;
androidExec.setJsToNativeBridgeMode = function(mode) {
if (mode == jsToNativeModes.JS_OBJECT && !window._cordovaNative) {
console.log('Falling back on PROMPT mode since _cordovaNative is missing.');
mode = jsToNativeModes.PROMPT;
}
nativeApiProvider.setPreferPrompt(mode == jsToNativeModes.PROMPT);
jsToNativeBridgeMode = mode;
};
androidExec.setNativeToJsBridgeMode = function(mode) {
if (mode == nativeToJsBridgeMode) {
return;
}
if (nativeToJsBridgeMode == nativeToJsModes.POLLING) {
pollEnabled = false;
}
nativeToJsBridgeMode = mode;
// Tell the native side to switch modes.
nativeApiProvider.get().setNativeToJsBridgeMode(mode);
if (mode == nativeToJsModes.POLLING) {
pollEnabled = true;
setTimeout(pollingTimerFunc, 1);
}
};
// Processes a single message, as encoded by NativeToJsMessageQueue.java.
function processMessage(message) {
try {
var firstChar = message.charAt(0);
if (firstChar == 'J') {
eval(message.slice(1));
} else if (firstChar == 'S' || firstChar == 'F') {
var success = firstChar == 'S';
var keepCallback = message.charAt(1) == '1';
var spaceIdx = message.indexOf(' ', 2);
var status = +message.slice(2, spaceIdx);
var nextSpaceIdx = message.indexOf(' ', spaceIdx + 1);
var callbackId = message.slice(spaceIdx + 1, nextSpaceIdx);
var payloadKind = message.charAt(nextSpaceIdx + 1);
var payload;
if (payloadKind == 's') {
payload = message.slice(nextSpaceIdx + 2);
} else if (payloadKind == 't') {
payload = true;
} else if (payloadKind == 'f') {
payload = false;
} else if (payloadKind == 'N') {
payload = null;
} else if (payloadKind == 'n') {
payload = +message.slice(nextSpaceIdx + 2);
} else if (payloadKind == 'A') {
var data = message.slice(nextSpaceIdx + 2);
var bytes = window.atob(data);
var arraybuffer = new Uint8Array(bytes.length);
for (var i = 0; i < bytes.length; i++) {
arraybuffer[i] = bytes.charCodeAt(i);
}
payload = arraybuffer.buffer;
} else {
payload = JSON.parse(message.slice(nextSpaceIdx + 1));
}
cordova.callbackFromNative(callbackId, success, status, payload, keepCallback);
} else {
console.log("processMessage failed: invalid message:" + message);
}
} catch (e) {
console.log("processMessage failed: Message: " + message);
console.log("processMessage failed: Error: " + e);
console.log("processMessage failed: Stack: " + e.stack);
}
}
// This is called from the NativeToJsMessageQueue.java.
androidExec.processMessages = function(messages) {
if (messages) {
messagesFromNative.push(messages);
while (messagesFromNative.length) {
messages = messagesFromNative.shift();
// The Java side can send a * message to indicate that it
// still has messages waiting to be retrieved.
// TODO(agrieve): This is currently disabled on the Java side
// since it breaks returning the result in exec of synchronous
// plugins. Once we remove this ability, we can remove this comment.
if (messages == '*') {
window.setTimeout(pollOnce, 0);
continue;
}
var spaceIdx = messages.indexOf(' ');
var msgLen = +messages.slice(0, spaceIdx);
var message = messages.substr(spaceIdx + 1, msgLen);
messages = messages.slice(spaceIdx + msgLen + 1);
// Put the remaining messages back into queue in case an exec()
// is made by the callback.
if (messages) {
messagesFromNative.unshift(messages);
}