From c6e0898175e8d3530bdc16656e84d420e3aeb590 Mon Sep 17 00:00:00 2001 From: OudomMunint Date: Sun, 10 Nov 2024 17:50:00 +1100 Subject: [PATCH 1/4] Updated builds for v2.2.1 windows_x86_64 + doco changes. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 222f468..9bb6b31 100644 --- a/README.md +++ b/README.md @@ -110,10 +110,10 @@ for more info on requirements for UE5 rendering features on macOS. >
To do so go to `Options > Graphics > Performance Overlay`. ### Downloads - After downloading, extract the zip file and run the executable. + After downloading, extract the zip file and run the executable (Might need to run as admin). If you're on macOS, you might need to allow the app to run in `System Preferences > Security & Privacy` On Windows, you might need to allow the app to run when prompted by Windows Security. - v1.0 (Deprecated) Windows_x86_64: Download here -- v2.2.1 Windows_x86_64: Download here +- v2.2.1 Windows_x86_64: Download here - v2.2.1 macOS (Intel & Apple Silicon): Download here > [!NOTE] From 53ccf3c847d5117629f127e2fb7513c88e88657d Mon Sep 17 00:00:00 2001 From: OudomMunint Date: Sun, 10 Nov 2024 18:37:01 +1100 Subject: [PATCH 2/4] New v.2.21 build for macOS --- DESN2600Test.uproject | 7 ------- 1 file changed, 7 deletions(-) diff --git a/DESN2600Test.uproject b/DESN2600Test.uproject index 07fec01..110f183 100644 --- a/DESN2600Test.uproject +++ b/DESN2600Test.uproject @@ -25,13 +25,6 @@ { "Name": "MobileFSR", "Enabled": false - }, - { - "Name": "FSR3", - "Enabled": true, - "SupportedTargetPlatforms": [ - "Win64" - ] } ], "TargetPlatforms": [ From db9efc2ca82f3cd1f9a40e18f6bdc931e0690d50 Mon Sep 17 00:00:00 2001 From: OudomMunint Date: Sun, 10 Nov 2024 18:37:55 +1100 Subject: [PATCH 3/4] Revert "New v.2.21 build for macOS" This reverts commit 53ccf3c847d5117629f127e2fb7513c88e88657d. --- DESN2600Test.uproject | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/DESN2600Test.uproject b/DESN2600Test.uproject index 110f183..07fec01 100644 --- a/DESN2600Test.uproject +++ b/DESN2600Test.uproject @@ -25,6 +25,13 @@ { "Name": "MobileFSR", "Enabled": false + }, + { + "Name": "FSR3", + "Enabled": true, + "SupportedTargetPlatforms": [ + "Win64" + ] } ], "TargetPlatforms": [ From a8dd2984527e3c4221f2a422e478c4ee905b4db3 Mon Sep 17 00:00:00 2001 From: OudomMunint Date: Sun, 10 Nov 2024 18:38:22 +1100 Subject: [PATCH 4/4] New v2.2.1 build for macOS --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 9bb6b31..aa9383b 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,5 @@ # 3rd Person Shooter (still thinking of a name) -### Started development with `Unreal Engine 4.27`, now developing with `Unreal Engine 5.4.4` +### Current engine version: `Unreal Engine 5.4.4` > [!NOTE] > This project uses both blueprints and C++ @@ -114,7 +114,7 @@ for more info on requirements for UE5 rendering features on macOS. If you're on macOS, you might need to allow the app to run in `System Preferences > Security & Privacy` On Windows, you might need to allow the app to run when prompted by Windows Security. - v1.0 (Deprecated) Windows_x86_64: Download here - v2.2.1 Windows_x86_64: Download here -- v2.2.1 macOS (Intel & Apple Silicon): Download here +- v2.2.1 macOS (Intel & Apple Silicon): Download here > [!NOTE] > FSR 2 is only available on Windows v1.0 build.