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Welcome to the openzwave-dotnet-uwp wiki!
For more full examples, check out the sample apps.
Also see Compiling-OpenZWave
Package can be referenced via NuGet:
PM> Install-Package dotMorten.OpenZWave
Note that .NET applications must be set to compile for x86 and not AnyCPU or x64 (this does not apply to UWP apps which also supports x64 and ARM).
If using NuGet, ignore this.
It's important that you deploy all the XML configuration files from \open-zwave\config**. into the /config/ folder of your app. The sample apps uses a DeployConfigFiles.targets
file to do this (via msbuild) by including this in your project:
<Import Project="DeployConfigFiles.targets" />
Note, that if you use the nuget package this will automatically happen, as this .targets file is automatically included.
//Initialize
ZWMOptions.Instance.Initialize(); //Configure default options
ZWMOptions.Instance.Lock(); //Options must be locked before using
ZWManager.Instance.Initialize(); //Start up the manager
var availablePorts = System.IO.Ports.SerialPort.GetPortNames();
var serialPort = availablePorts.First().Id; //Adjust to pick the right port for your usb stick
ZWManager.Instance.AddDriver(serialPort); //Add the serial port (you can have multiple!)
In UWP apps you must first enable the Serial Port capability. To do this, you must add the following section to the Capabilities part of the Package.appxmanifest
:
<Capabilities>
<DeviceCapability Name="serialcommunication">
<Device Id="any">
<Function Type="name:serialPort" />
</Device>
</DeviceCapability>
</Capabilities>
Next is finding the serial port using the DeviceInformation APIs, and then add the driver
//Hook up the serial port
var serialPortSelector = Windows.Devices.SerialCommunication.SerialDevice.GetDeviceSelector();
var devices = await DeviceInformation.FindAllAsync(serialPortSelector);
var serialPort = devices.First().Id; //Adjust to pick the right port for your usb stick
ZWManager.Instance.AddDriver(serialPort); //Add the serial port (you can have multiple!)
ZWManager.Instance.NotificationReceived += OnNodeNotification; //Start listening for node events
The rest is in the Notification handler. Every time a node is found, changed, removed etc. an event is reported here, including responses to commands you send. Nodes are identified by the HomeID (one per usb controller connected), and by the NodeID. You use these two values to uniquely identify a node on your network, and can then perform operations like changing properties via the ZWManager instance.
private void OnNodeNotification(ZWManager manager, NotificationReceivedEventArgs e)
{
var notification = e.Notification;
var homeID = notification.HomeId;
var nodeId = notification.NodeId;
var type = notification.Type;
}
TODO