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proxy_await.c
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proxy_await.c
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/* -*- Mode: C; tab-width: 4; c-basic-offset: 4; indent-tabs-mode: nil -*- */
#include "proxy.h"
typedef struct mcp_await_s {
int pending;
int wait_for;
int req_ref;
int argtable_ref; // need to hold refs to any potential hash selectors
int restable_ref; // table of result objects
int coro_ref; // reference to parent coroutine
enum mcp_await_e type;
bool completed; // have we completed the parent coroutine or not
mcp_request_t *rq;
mc_resp *resp; // the top level mc_resp to fill in (as if we were an iop)
} mcp_await_t;
// TODO (v2): mcplib_await_gc()
// - needs to handle cases where an await is created, but a rare error happens
// before it completes and the coroutine is killed. must check and free its
// references.
// local restable = mcp.await(request, pools, num_wait)
// NOTE: need to hold onto the pool objects since those hold backend
// references. Here we just keep a reference to the argument table.
int mcplib_await(lua_State *L) {
mcp_request_t *rq = luaL_checkudata(L, 1, "mcp.request");
luaL_checktype(L, 2, LUA_TTABLE);
int n = 0; // length of table of pools
int wait_for = 0; // 0 means wait for all responses
enum mcp_await_e type = AWAIT_GOOD;
lua_pushnil(L); // init table key
while (lua_next(L, 2) != 0) {
luaL_checkudata(L, -1, "mcp.pool_proxy");
lua_pop(L, 1); // remove value, keep key.
n++;
}
if (n <= 0) {
proxy_lua_error(L, "mcp.await arguments must have at least one pool");
}
if (lua_isnumber(L, 4)) {
type = lua_tointeger(L, 4);
lua_pop(L, 1);
switch (type) {
case AWAIT_GOOD:
case AWAIT_ANY:
case AWAIT_OK:
case AWAIT_FIRST:
break;
default:
proxy_lua_error(L, "invalid type argument tp mcp.await");
}
}
if (lua_isnumber(L, 3)) {
wait_for = lua_tointeger(L, 3);
lua_pop(L, 1);
if (wait_for > n) {
wait_for = n;
}
}
// FIRST is only looking for one valid request.
if (type == AWAIT_FIRST) {
wait_for = 1;
}
// TODO (v2): quickly loop table once and ensure they're all pools?
// TODO (v2) in case of newuserdatauv throwing an error, we need to grab
// these references after allocating *aw else can leak memory.
int argtable_ref = luaL_ref(L, LUA_REGISTRYINDEX); // pops the arg table
int req_ref = luaL_ref(L, LUA_REGISTRYINDEX); // pops request object.
// stack will be only the await object now
// allocate before grabbing references so an error won't cause leaks.
mcp_await_t *aw = lua_newuserdatauv(L, sizeof(mcp_await_t), 0);
memset(aw, 0, sizeof(mcp_await_t));
aw->wait_for = wait_for;
aw->pending = n;
aw->argtable_ref = argtable_ref;
aw->rq = rq;
aw->req_ref = req_ref;
aw->type = type;
P_DEBUG("%s: about to yield [len: %d]\n", __func__, n);
return lua_yield(L, 1);
}
static void mcp_queue_await_io(conn *c, lua_State *Lc, mcp_request_t *rq, int await_ref, bool await_first) {
io_queue_t *q = conn_io_queue_get(c, IO_QUEUE_PROXY);
mcp_backend_t *be = rq->be;
// Then we push a response object, which we'll re-use later.
// reserve one uservalue for a lua-supplied response.
mcp_resp_t *r = lua_newuserdatauv(Lc, sizeof(mcp_resp_t), 1);
memset(r, 0, sizeof(mcp_resp_t));
// Set noreply mode.
// TODO (v2): the response "inherits" the request's noreply mode, which isn't
// strictly correct; we should inherit based on the request that spawned
// the coroutine but the structure doesn't allow that yet.
// Should also be able to settle this exact mode from the parser so we
// don't have to re-branch here.
if (rq->pr.noreply) {
if (rq->pr.cmd_type == CMD_TYPE_META) {
r->mode = RESP_MODE_METAQUIET;
for (int x = 2; x < rq->pr.ntokens; x++) {
if (rq->request[rq->pr.tokens[x]] == 'q') {
rq->request[rq->pr.tokens[x]] = ' ';
}
}
} else {
r->mode = RESP_MODE_NOREPLY;
rq->request[rq->pr.reqlen - 3] = 'Y';
}
} else {
r->mode = RESP_MODE_NORMAL;
}
r->cmd = rq->pr.command;
luaL_getmetatable(Lc, "mcp.response");
lua_setmetatable(Lc, -2);
io_pending_proxy_t *p = do_cache_alloc(c->thread->io_cache);
if (p == NULL) {
WSTAT_INCR(c, proxy_conn_oom, 1);
proxy_lua_error(Lc, "out of memory allocating from IO cache");
return;
}
// this is a re-cast structure, so assert that we never outsize it.
assert(sizeof(io_pending_t) >= sizeof(io_pending_proxy_t));
memset(p, 0, sizeof(io_pending_proxy_t));
// set up back references.
p->io_queue_type = IO_QUEUE_PROXY;
p->thread = c->thread;
p->c = c;
p->resp = NULL;
p->client_resp = r;
p->flushed = false;
p->ascii_multiget = rq->ascii_multiget;
// io_p needs to hold onto its own response reference, because we may or
// may not include it in the final await() result.
p->mcpres_ref = luaL_ref(Lc, LUA_REGISTRYINDEX); // pops mcp.response
// avoiding coroutine reference for sub-IO
p->coro_ref = 0;
p->coro = NULL;
// await specific
p->is_await = true;
p->await_ref = await_ref;
p->await_first = await_first;
// The direct backend object. await object is holding reference
p->backend = be;
// See #887 for notes.
// TODO (v2): hopefully this can be optimized out.
strncpy(r->be_name, be->name, MAX_NAMELEN+1);
strncpy(r->be_port, be->port, MAX_PORTLEN+1);
mcp_request_attach(Lc, rq, p);
// link into the batch chain.
p->next = q->stack_ctx;
q->stack_ctx = p;
P_DEBUG("%s: queued\n", __func__);
return;
}
// TODO (v2): need to get this code running under pcall().
// It looks like a bulk of this code can move into mcplib_await(),
// and then here post-yield we can add the conn and coro_ref to the right
// places. Else these errors currently crash the daemon.
int mcplib_await_run(conn *c, mc_resp *resp, lua_State *L, int coro_ref) {
P_DEBUG("%s: start\n", __func__);
mcp_await_t *aw = lua_touserdata(L, -1);
int await_ref = luaL_ref(L, LUA_REGISTRYINDEX); // await is popped.
assert(aw != NULL);
lua_rawgeti(L, LUA_REGISTRYINDEX, aw->argtable_ref); // -> 1
//dump_stack(L);
mcp_request_t *rq = aw->rq;
aw->coro_ref = coro_ref;
// create result table
lua_newtable(L); // -> 2
aw->restable_ref = luaL_ref(L, LUA_REGISTRYINDEX); // pop the result table
// prepare the request key
const char *key = MCP_PARSER_KEY(rq->pr);
size_t len = rq->pr.klen;
int n = 0;
bool await_first = true;
// loop arg table and run each hash selector
lua_pushnil(L); // -> 3
while (lua_next(L, 1) != 0) {
P_DEBUG("%s: top of loop\n", __func__);
// (key, -2), (val, -1)
mcp_pool_proxy_t *pp = luaL_testudata(L, -1, "mcp.pool_proxy");
if (pp == NULL) {
proxy_lua_error(L, "mcp.await must be supplied with a pool");
}
mcp_pool_t *p = pp->main;
// NOTE: rq->be is only held to help pass the backend into the IOP in
// mcp_queue call. Could be a local variable and an argument too.
rq->be = mcplib_pool_proxy_call_helper(L, p, key, len);
mcp_queue_await_io(c, L, rq, await_ref, await_first);
await_first = false;
// pop value, keep key.
lua_pop(L, 1);
n++;
}
P_DEBUG("%s: argtable len: %d\n", __func__, n);
lua_pop(L, 1); // remove table key.
aw->resp = resp; // cuddle the current mc_resp to fill later
P_DEBUG("%s: end\n", __func__);
return 0;
}
// NOTE: This is unprotected lua/C code. There are no lua-style errors thrown
// purposefully as of this writing, but it's still not safe. Either the code
// can be restructured to use less lua (which I think is better long term
// anyway) or it can be pushed behind a cfunc pcall so we don't crash the
// daemon if something bad happens.
int mcplib_await_return(io_pending_proxy_t *p) {
mcp_await_t *aw;
lua_State *L = p->thread->L; // use the main VM coroutine for work
bool cleanup = false;
bool valid = false; // is response valid to add to the result table.
bool completing = false;
// TODO (v2): just push the await ptr into *p?
lua_rawgeti(L, LUA_REGISTRYINDEX, p->await_ref);
aw = lua_touserdata(L, -1);
lua_pop(L, 1); // remove AW object from stack
assert(aw != NULL);
P_DEBUG("%s: start [pending: %d]\n", __func__, aw->pending);
//dump_stack(L);
aw->pending--;
assert(aw->pending >= 0);
// Await not yet satisfied.
// If wait_for != 0 check for response success
// if success and wait_for is *now* 0, we complete.
// add successful response to response table
// Also, if no wait_for, add response to response table
// TODO (v2): for GOOD or OK cases, it might be better to return the
// last object as valid if there are otherwise zero valids?
// Think we just have to count valids...
if (!aw->completed) {
valid = true; // always collect results unless we are completed.
if (aw->wait_for > 0) {
bool is_good = false;
switch (aw->type) {
case AWAIT_GOOD:
if (p->client_resp->status == MCMC_OK && p->client_resp->resp.code != MCMC_CODE_MISS) {
is_good = true;
}
break;
case AWAIT_ANY:
is_good = true;
break;
case AWAIT_OK:
if (p->client_resp->status == MCMC_OK) {
is_good = true;
}
break;
case AWAIT_FIRST:
if (p->await_first) {
is_good = true;
} else {
// user only wants the first pool's result.
valid = false;
}
break;
}
if (is_good) {
aw->wait_for--;
}
if (aw->wait_for == 0) {
completing = true;
}
}
}
// note that post-completion, we stop gathering responses into the
// resposne table... because it's already been returned.
// So "valid" can only be true if also !completed
if (aw->pending == 0) {
if (!aw->completed) {
// were waiting for all responses.
completing = true;
}
cleanup = true;
P_DEBUG("%s: pending == 0\n", __func__);
}
// a valid response to add to the result table.
if (valid) {
P_DEBUG("%s: valid\n", __func__);
lua_rawgeti(L, LUA_REGISTRYINDEX, aw->restable_ref); // -> 1
lua_rawgeti(L, LUA_REGISTRYINDEX, p->mcpres_ref); // -> 2
// couldn't find a table.insert() equivalent; so this is
// inserting into the length + 1 position manually.
//dump_stack(L);
lua_rawseti(L, 1, lua_rawlen(L, 1) + 1); // pops mcpres
lua_pop(L, 1); // pops restable
}
// lose our internal mcpres reference regardless.
luaL_unref(L, LUA_REGISTRYINDEX, p->mcpres_ref);
// our await_ref is shared, so we don't need to release it.
if (completing) {
P_DEBUG("%s: completing\n", __func__);
assert(p->c->thread == p->thread);
aw->completed = true;
// if we haven't completed yet, the connection reference is still
// valid. So now we pull it, reduce count, and readd if necessary.
// here is also the point where we resume the coroutine.
lua_rawgeti(L, LUA_REGISTRYINDEX, aw->coro_ref);
lua_State *Lc = lua_tothread(L, -1);
lua_rawgeti(Lc, LUA_REGISTRYINDEX, aw->restable_ref); // -> 1
proxy_run_coroutine(Lc, aw->resp, NULL, p->c);
luaL_unref(L, LUA_REGISTRYINDEX, aw->coro_ref);
luaL_unref(L, LUA_REGISTRYINDEX, aw->restable_ref);
io_queue_t *q = conn_io_queue_get(p->c, p->io_queue_type);
q->count--;
if (q->count == 0) {
// call re-add directly since we're already in the worker thread.
conn_worker_readd(p->c);
}
}
if (cleanup) {
P_DEBUG("%s: cleanup [completed: %d]\n", __func__, aw->completed);
luaL_unref(L, LUA_REGISTRYINDEX, aw->argtable_ref);
luaL_unref(L, LUA_REGISTRYINDEX, aw->req_ref);
luaL_unref(L, LUA_REGISTRYINDEX, p->await_ref);
}
// Just remove anything we could have left on the primary VM stack
lua_settop(L, 0);
// always return free this sub-IO object.
do_cache_free(p->thread->io_cache, p);
return 0;
}