diff --git a/vector/v.to.3d/v.to.3d.html b/vector/v.to.3d/v.to.3d.html index 6053b746a88..1c02859e7b6 100644 --- a/vector/v.to.3d/v.to.3d.html +++ b/vector/v.to.3d/v.to.3d.html @@ -6,17 +6,19 @@
-Flag -r enables to perform reverse transformation, i.e., -transform 3D vector to 2D by omitting z-coordinate. Height of input 3D +The flag -r enables to perform reverse transformation, i.e., +transform 3D vector to 2D by omitting z-coordinate. The height of input 3D features can be optionally stored in column.
When transforming 2D vector features to 3D based on attribute, all NULL values are silently converted to height 0.0. +
-Reverse transformation is possible for points and lines. -In case of lines, the reverse transformation should be used +The reverse transformation, 2D to 3D, is possible for points and lines. +In the case of lines, the reverse transformation should be used only when all vertices of a line have the same z-coordinate (for example contours).