diff --git a/src/ts/data/levels/level00.ts b/src/ts/data/levels/level00.ts index 0200213..d1b81a2 100644 --- a/src/ts/data/levels/level00.ts +++ b/src/ts/data/levels/level00.ts @@ -42,6 +42,6 @@ export const level00: Level = { [sw(1), sw(1), sw(5), sw(1), sst(4), sw(2), tw(2), sw(2), sw(2), sw(2)] ], objects: [], - sprites: [sbnt(4.5, 5.5, 11, 0.25, SpriteProperties.ALIGN_BOTTOM), sb(5.5, 5.5, 12, 1), sb(6.5, 5.5, 11, 0.25, SpriteProperties.ALIGN_BOTTOM | SpriteProperties.STATIC), sb(7.5, 5.5, 5, 0.25, SpriteProperties.ALIGN_TOP)], + sprites: [sbnt(4.5, 5.5, 11, 0.25, SpriteProperties.ALIGN_BOTTOM), sb(5.5, 5.5, 5, 1), sb(6.5, 5.5, 11, 0.25, SpriteProperties.ALIGN_BOTTOM | SpriteProperties.STATIC), sb(7.5, 5.5, 5, 0.25, SpriteProperties.ALIGN_TOP)], enemies: [] };