Skip to content

Releases: Noxcrew/noxesium

v1.0.5

02 Oct 08:38
Compare
Choose a tag to compare
  • Reworked custom model performance patch to match vanilla behaviour exactly
    • This fixes issues encountered by those with resource packs with more complicated overrides. Noxesium now only applies its optimizations if the overrides are optimizable. That is, only custom model data overrides are used. It now also respects the order in which they are defined exactly like vanilla.

v1.0.4

30 Sep 13:46
Compare
Choose a tag to compare
  • Update to 1.20.2 (#31) (by @AsoDesu)
  • Fixed compatibility issue with Porting Lib. (#29)
  • Updated text display changes to preserve behaviour that text displays do not render through walls. (#28)

v1.0.3

01 Sep 10:59
Compare
Choose a tag to compare
  • New feature: The backgrounds of text displays are now see-through. This fixes issues where models would not render when seen through a text display.

v1.0.2

14 Aug 09:53
Compare
Choose a tag to compare
  • Fixes a crash when using Sodium 0.5.1 without Iris installed.

v1.0.1

11 Aug 08:51
Compare
Choose a tag to compare
  • Changes to internal code to support Island Utils.

v1.0.0 - Full release!

07 Aug 14:40
Compare
Choose a tag to compare
  • Noxesium's API has been completely rewritten. Its features should now be more stable for others to make use of and depend on.
  • New feature: Background music now continues playing when briefly setting the music slider to 0% and back.
  • New feature: Servers can now easily disable all vanilla music from playing on the client and add extra music sliders.
  • New feature: Performance improvements to rendering colored custom models (+5% fps)
  • New feature: Performance improvements to rendering all custom models (+10% fps)
  • Player heads now support showing any skin texture instead of requiring a player uuid. This fixes issues with showing the skins of disguised players.

v0.1.9

27 Jun 09:46
Compare
Choose a tag to compare
  • Updated to 1.20
  • Fixed a bug where player heads could glitch out when changing resource packs.

v0.1.8

15 Mar 13:03
Compare
Choose a tag to compare
  • Updated to Minecraft 1.19.4.
  • New feature: Allow servers to define items as unmovable for fancier UIs.
  • New feature: Move action bar text slightly up on MCC Island to not clip the faction icons.
  • New feature: Allow servers to lock camera rotations during cinematics.

v0.1.6

11 Feb 22:26
Compare
Choose a tag to compare
  • New feature: Custom setting on MCC Island to enable player heads in UIs.
  • This release fixes a breaking issue in above feature where it stopped working after multiple resource pack switches without changing servers.

v0.1.5

11 Feb 15:11
Compare
Choose a tag to compare
  • Updated to Minecraft 1.19.3