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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.12)
if(WIN32)
# Version 3.15 is required to use "PREPEND" for dependencies
cmake_minimum_required(VERSION 3.15)
endif()
project(kodi LANGUAGES CXX C ASM)
if(POLICY CMP0069)
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
cmake_policy(SET CMP0069 NEW)
endif()
list(APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/modules)
if(DEPENDS_DIR)
list(APPEND CMAKE_PREFIX_PATH ${DEPENDS_DIR})
endif()
# Set CORE_BUILD_DIR
set(CORE_BUILD_DIR build)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
message(STATUS "Source directory: ${CMAKE_SOURCE_DIR}")
message(STATUS "Build directory: ${CMAKE_BINARY_DIR}")
if(CMAKE_BINARY_DIR STREQUAL CMAKE_SOURCE_DIR)
message(WARNING "In-source build detected. It is recommended to build out-of-source.")
endif()
# Hide messages from Check*.cmake (e.g. CheckCSourceCompiles)
if(NOT VERBOSE)
set(CMAKE_REQUIRED_QUIET ON)
endif()
# Includes
include(cmake/modules/extra/ECMEnableSanitizers.cmake)
include(cmake/scripts/common/GeneratorSetup.cmake)
include(cmake/scripts/common/AddOptions.cmake)
include(cmake/scripts/common/Platform.cmake)
include(cmake/scripts/common/ArchSetup.cmake)
include(cmake/scripts/common/Macros.cmake)
include(cmake/scripts/common/ProjectMacros.cmake)
core_find_versions()
include(cmake/scripts/${CORE_SYSTEM_NAME}/PathSetup.cmake)
include(cmake/scripts/common/CompilerSettings.cmake)
include(ExternalProject)
# general
option(VERBOSE "Enable verbose output?" OFF)
option(ENABLE_CLANGTIDY "Enable clang-tidy support?" OFF)
option(ENABLE_CPPCHECK "Enable cppcheck support?" OFF)
option(ENABLE_DVDCSS "Enable libdvdcss support?" ON)
option(ENABLE_INCLUDEWHATYOUUSE "Enable include-what-you-use support?" OFF)
option(ENABLE_UPNP "Enable UPnP support?" ON)
option(ENABLE_AIRTUNES "Enable AirTunes support?" ON)
option(ENABLE_OPTICAL "Enable optical support?" ON)
option(ENABLE_PYTHON "Enable python support?" ON)
option(ENABLE_TESTING "Enable testing support?" ON)
option(ENABLE_INTERNAL_CROSSGUID "Enable internal crossguid?" ON)
# use ffmpeg from depends or system
option(ENABLE_INTERNAL_FFMPEG "Enable internal ffmpeg?" OFF)
if(UNIX)
option(FFMPEG_PATH "Path to external ffmpeg?" "")
option(ENABLE_INTERNAL_RapidJSON "Enable internal rapidjson?" OFF)
option(ENABLE_INTERNAL_FMT "Enable internal fmt?" OFF)
option(ENABLE_INTERNAL_FSTRCMP "Enable internal fstrcmp?" OFF)
option(ENABLE_INTERNAL_FLATBUFFERS "Enable internal flatbuffers?" OFF)
option(ENABLE_INTERNAL_DAV1D "Enable internal dav1d?" OFF)
option(ENABLE_INTERNAL_GTEST "Enable internal gtest?" OFF)
option(ENABLE_INTERNAL_UDFREAD "Enable internal udfread?" OFF)
option(ENABLE_INTERNAL_SPDLOG "Enable internal spdlog?" OFF)
endif()
# prefer kissfft from xbmc/contrib but let use system one on unices
include(CMakeDependentOption)
cmake_dependent_option(ENABLE_INTERNAL_KISSFFT "Enable internal kissfft?" ON "UNIX" ON)
# System options
if(NOT WIN32)
option(WITH_ARCH "build with given arch" OFF)
option(WITH_CPU "build with given cpu" OFF)
endif()
if(CORE_SYSTEM_NAME STREQUAL linux)
option(ENABLE_EVENTCLIENTS "Enable event clients support?" OFF)
endif()
# set scope of INTERNAL_DEPS
set_property(GLOBAL PROPERTY INTERNAL_DEPS_PROP)
# Build static libraries per directory
if(NOT CMAKE_GENERATOR MATCHES "Visual Studio" AND NOT CMAKE_GENERATOR STREQUAL Xcode)
set(ENABLE_STATIC_LIBS TRUE)
else()
set(ENABLE_STATIC_LIBS FALSE)
endif()
core_find_git_rev(APP_SCMID FULL)
# Dynamically loaded libraries built with the project
add_custom_target(${APP_NAME_LC}-libraries)
set(LIBRARY_FILES "" CACHE STRING "" FORCE)
mark_as_advanced(LIBRARY_FILES)
set(INCLUDES ${CMAKE_SOURCE_DIR}
${CMAKE_SOURCE_DIR}/lib
${CMAKE_SOURCE_DIR}/xbmc
${CMAKE_SOURCE_DIR}/xbmc/${PLATFORM_DIR}
${CMAKE_SOURCE_DIR}/xbmc/cores/VideoPlayer
${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}
${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/include)
if (NOT PLATFORMDEFS_DIR STREQUAL "")
list(APPEND INCLUDES ${CMAKE_SOURCE_DIR}/xbmc/${PLATFORMDEFS_DIR})
endif()
find_package(PkgConfig)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED QUIET)
list(APPEND DEPLIBS ${CMAKE_THREAD_LIBS_INIT})
foreach(depspec ${PLATFORM_REQUIRED_DEPS})
# We need to specify ENABLE_${PLATFORM_REQUIRED_DEPS} in order for the
# optional subdirectory for the specified platform to get built.
split_dependency_specification(${depspec} dep version)
string(TOUPPER ${dep} depup)
if(NOT ${ENABLE_${depup}} STREQUAL AUTO AND NOT ${ENABLE_${depup}})
message(WARNING "Your request to disable the dependency ${dep} required on platform ${CORE_PLATFORM_NAME} was ignored. Please choose another platform or add \"-DENABLE_${depup}=ON\" to your CMake command line to resolve this warning.")
endif()
set(ENABLE_${depup} "ON" CACHE BOOL "Force enabling required ${depup} support" FORCE)
endforeach()
# Required dependencies. Keep in alphabetical order please
set(required_deps ASS
Cdio
CrossGUID
Curl
FFMPEG
FlatBuffers
Fmt
FreeType
FriBidi
Fstrcmp
HarfBuzz
Iconv
KissFFT
LibDvd
Lzo2
OpenSSL>=1.1.0
PCRE
RapidJSON
Spdlog
Sqlite3
TagLib
TinyXML
ZLIB
${PLATFORM_REQUIRED_DEPS})
# Optional dependencies. Keep in alphabetical order please
set(optional_deps Alsa
Avahi
Bluetooth
Bluray
CAP
CCache
CEC
ClangFormat
ClangTidy
Cppcheck
Dav1d
DBus
IncludeWhatYouUse
Iso9660pp
LCMS2
LircClient
MDNS
MicroHttpd
NFS
Pipewire
Plist
PulseAudio
Python
SmbClient
Sndio
UDEV
Udfread
XSLT
${PLATFORM_OPTIONAL_DEPS})
# Check optional deps first, since their availability can influence required ones, e.g. ffmpeg
core_optional_dep(${optional_deps})
core_require_dep(${required_deps})
# Required tools
find_package(TexturePacker REQUIRED)
find_package(JsonSchemaBuilder REQUIRED)
if(ENABLE_MARIADBCLIENT AND NOT ENABLE_MARIADBCLIENT STREQUAL AUTO AND ENABLE_MYSQLCLIENT AND NOT ENABLE_MYSQLCLIENT STREQUAL AUTO)
MESSAGE(FATAL_ERROR "You can not use MySql and MariaDB at the same time. Disable one by adding -DENABLE_MYSQLCLIENT=OFF or -DENABLE_MARIADBCLIENT=OFF.")
elseif(ENABLE_MYSQLCLIENT AND NOT ENABLE_MYSQLCLIENT STREQUAL AUTO)
set(ENABLE_MARIADBCLIENT OFF CACHE BOOL "")
endif()
core_optional_dep(MariaDBClient)
if(NOT MARIADBCLIENT_FOUND)
core_optional_dep(MySqlClient)
endif()
if(NOT UDEV_FOUND)
core_optional_dep(LibUSB)
endif()
if(ENABLE_UPNP)
list(APPEND DEP_DEFINES "-DHAS_UPNP=1")
endif()
if(ENABLE_OPTICAL)
list(APPEND DEP_DEFINES -DHAS_DVD_DRIVE -DHAS_CDDA_RIPPER)
endif()
if(ENABLE_AIRTUNES)
find_package(Shairplay)
if(SHAIRPLAY_FOUND)
core_require_dep(Shairplay)
endif()
endif()
# find all folders containing addon.xml.in
# used to define ADDON_XML_OUTPUTS, ADDON_XML_DEPENDS and ADDON_INSTALL_DATA
# Function defined in ./cmake/scripts/common/Macros.cmake
set(outputFilterRegex "addons/xbmc.json")
find_addon_xml_in_files(${outputFilterRegex})
# Compile Info
add_custom_command(OUTPUT ${CORE_BUILD_DIR}/xbmc/CompileInfo.cpp
${ADDON_XML_OUTPUTS}
COMMAND ${CMAKE_COMMAND} -DCORE_SOURCE_DIR=${CMAKE_SOURCE_DIR}
-DCORE_SYSTEM_NAME=${CORE_SYSTEM_NAME}
-DCORE_PLATFORM_NAME_LC="${CORE_PLATFORM_NAME_LC}"
-DCORE_BUILD_DIR=${CORE_BUILD_DIR}
-DCMAKE_BINARY_DIR=${CMAKE_BINARY_DIR}
-DARCH_DEFINES="${ARCH_DEFINES}"
-DAPP_SCMID=${APP_SCMID}
-DAPP_COPYRIGHT_YEARS=${APP_COPYRIGHT_YEARS}
-DAPP_BUILD_DATE=${APP_BUILD_DATE}
-DAPP_SHARED_LIBRARY_SUFFIX="${APP_SHARED_LIBRARY_SUFFIX}"
-DPYTHON_VERSION=${PYTHON_VERSION}
-Dprefix=${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}
-P ${CMAKE_SOURCE_DIR}/cmake/scripts/common/GenerateVersionedFiles.cmake
DEPENDS ${CMAKE_SOURCE_DIR}/version.txt
export-files
${ADDON_XML_DEPENDS}
${CMAKE_SOURCE_DIR}/xbmc/CompileInfo.cpp.in)
list(APPEND install_data ${ADDON_INSTALL_DATA})
add_library(compileinfo OBJECT ${CORE_BUILD_DIR}/xbmc/CompileInfo.cpp)
set_target_properties(compileinfo PROPERTIES FOLDER "Build Utilities")
target_compile_options(compileinfo PRIVATE "${SYSTEM_DEFINES} ${ARCH_DEFINES}")
add_dependencies(compileinfo fmt)
if(NOT MSVC)
target_compile_options(compileinfo PUBLIC ${CORE_COMPILE_OPTIONS})
endif()
# RC File
if(WIN32)
configure_file(${CMAKE_SOURCE_DIR}/xbmc/platform/win32/XBMC_PC.rc.in
${CORE_BUILD_DIR}/xbmc/platform/win32/XBMC_PC.rc @ONLY)
add_library(resources OBJECT ${CORE_BUILD_DIR}/xbmc/platform/win32/XBMC_PC.rc)
set_target_properties(resources PROPERTIES FOLDER "Build Utilities")
target_include_directories(resources PRIVATE ${CMAKE_SOURCE_DIR}/tools/windows/packaging/media)
set(RESOURCES $<TARGET_OBJECTS:resources>)
endif()
# Generate messages
core_add_subdirs_from_filelist(${CMAKE_SOURCE_DIR}/cmake/messages/flatbuffers/*.txt)
include_directories(${INCLUDES} SYSTEM ${SYSTEM_INCLUDES})
add_compile_options(${ARCH_DEFINES} "${SYSTEM_DEFINES}" ${DEP_DEFINES} ${PATH_DEFINES})
set(core_DEPENDS "" CACHE STRING "" FORCE)
set(test_archives "" CACHE STRING "" FORCE)
set(test_sources "" CACHE STRING "" FORCE)
mark_as_advanced(core_DEPENDS)
mark_as_advanced(test_archives)
mark_as_advanced(test_sources)
# copy files to build tree
copy_files_from_filelist_to_buildtree(${CMAKE_SOURCE_DIR}/cmake/installdata/common/*.txt
${CMAKE_SOURCE_DIR}/cmake/installdata/${CORE_SYSTEM_NAME}/*.txt)
list(APPEND SKINS "${CMAKE_SOURCE_DIR}/addons/skin.estuary\;${CMAKE_SOURCE_DIR}")
list(APPEND SKINS "${CMAKE_SOURCE_DIR}/addons/skin.estouchy\;${CMAKE_SOURCE_DIR}")
# These are skins that are copied into place from the source tree
foreach(skin ${SKINS})
list(GET skin 0 dir)
list(GET skin 1 relative)
copy_skin_to_buildtree(${dir} ${relative})
endforeach()
add_custom_target(pack-skins ALL
DEPENDS TexturePacker::TexturePacker::Executable export-files ${XBT_FILES})
set_target_properties(pack-skins PROPERTIES FOLDER "Build Utilities")
file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/system/players/VideoPlayer)
set(LIBCEC_SONAME "${CEC_SONAME}")
if(NOT CORE_SYSTEM_NAME STREQUAL windows AND NOT CORE_SYSTEM_NAME STREQUAL android AND NOT CORE_SYSTEM_NAME STREQUAL windowsstore)
configure_file(${CMAKE_SOURCE_DIR}/xbmc/DllPaths_generated.h.in
${CORE_BUILD_DIR}/DllPaths_generated.h @ONLY)
elseif(CORE_SYSTEM_NAME STREQUAL android)
configure_file(${CMAKE_SOURCE_DIR}/xbmc/DllPaths_generated_android.h.in
${CORE_BUILD_DIR}/DllPaths_generated_android.h @ONLY)
endif()
get_property(INTERNAL_DEPS GLOBAL PROPERTY INTERNAL_DEPS_PROP)
set(GLOBAL_TARGET_DEPS ${INTERNAL_DEPS} ${PLATFORM_GLOBAL_TARGET_DEPS})
# main library (used for main binary and tests)
if(CMAKE_GENERATOR STREQUAL Xcode)
add_library(compileinfo_obj OBJECT IMPORTED)
set_property(TARGET compileinfo_obj PROPERTY IMPORTED_OBJECTS
"${CMAKE_BINARY_DIR}/$(PROJECT_NAME).build/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/compileinfo.build/$(OBJECT_FILE_DIR_normal:base)/$(CURRENT_ARCH)/CompileInfo.o"
)
add_library(lib${APP_NAME_LC} STATIC)
add_dependencies(lib${APP_NAME_LC} compileinfo)
target_link_libraries(lib${APP_NAME_LC} PUBLIC compileinfo_obj)
else()
add_library(lib${APP_NAME_LC} STATIC $<TARGET_OBJECTS:compileinfo>)
endif()
add_dependencies(lib${APP_NAME_LC} ${GLOBAL_TARGET_DEPS})
set_target_properties(lib${APP_NAME_LC} PROPERTIES PREFIX "")
# Other files (IDE)
set(OTHER_FILES cmake/README.md)
# Subdirs
foreach(CORE_PLATFORM_LC ${CORE_PLATFORM_NAME_LC})
core_add_subdirs_from_filelist(${CMAKE_SOURCE_DIR}/cmake/treedata/common/${CORE_PLATFORM_LC}/*.txt
${CMAKE_SOURCE_DIR}/cmake/treedata/${CORE_SYSTEM_NAME}/${CORE_PLATFORM_LC}/*.txt)
endforeach()
core_add_subdirs_from_filelist(${CMAKE_SOURCE_DIR}/cmake/treedata/common/*.txt
${CMAKE_SOURCE_DIR}/cmake/treedata/${CORE_SYSTEM_NAME}/*.txt)
core_add_optional_subdirs_from_filelist(${CMAKE_SOURCE_DIR}/cmake/treedata/optional/common/*.txt
${CMAKE_SOURCE_DIR}/cmake/treedata/optional/${CORE_SYSTEM_NAME}/*.txt)
target_link_libraries(lib${APP_NAME_LC} PUBLIC ${core_DEPENDS} ${SYSTEM_LDFLAGS} ${DEPLIBS} ${CMAKE_DL_LIBS})
set_target_properties(lib${APP_NAME_LC} PROPERTIES PROJECT_LABEL "xbmc")
source_group_by_folder(lib${APP_NAME_LC} RELATIVE ${CMAKE_SOURCE_DIR}/xbmc)
if(WIN32)
add_precompiled_header(lib${APP_NAME_LC} pch.h ${CMAKE_SOURCE_DIR}/xbmc/platform/win32/pch.cpp)
set_language_cxx(lib${APP_NAME_LC})
endif()
# main binary
if(NOT CORE_SYSTEM_NAME STREQUAL android)
if(CORE_SYSTEM_NAME STREQUAL windowsstore)
winstore_add_target_properties(${APP_NAME_LC})
endif()
add_executable(${APP_NAME_LC} ${CORE_MAIN_SOURCE} "${RESOURCES}" ${OTHER_FILES})
set_target_properties(${APP_NAME_LC} PROPERTIES ENABLE_EXPORTS ON)
else()
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--no-undefined")
add_library(${APP_NAME_LC} SHARED ${CORE_MAIN_SOURCE} "${RESOURCES}" ${OTHER_FILES})
# Statically resolve global references to shared library (ie. ffmpeg) definitions.
# Related to https://stackoverflow.com/questions/46307266/including-objects-to-a-shared-library-from-a-c-archive-a
set_target_properties(${APP_NAME_LC} PROPERTIES LINK_FLAGS "-Wl,-Bsymbolic")
endif()
add_dependencies(${APP_NAME_LC} ${APP_NAME_LC}-libraries export-files pack-skins)
whole_archive(_MAIN_LIBRARIES ${FSTRCMP_LIBRARY} ${core_DEPENDS})
target_link_libraries(${APP_NAME_LC} ${_MAIN_LIBRARIES} lib${APP_NAME_LC} ${DEPLIBS})
unset(_MAIN_LIBRARIES)
if(WIN32)
set_target_properties(${APP_NAME_LC} PROPERTIES WIN32_EXECUTABLE ON)
set_property(DIRECTORY PROPERTY VS_STARTUP_PROJECT ${APP_NAME_LC})
if(NOT CORE_SYSTEM_NAME STREQUAL windowsstore)
target_sources(${APP_NAME_LC} PRIVATE ${CMAKE_SOURCE_DIR}/xbmc/platform/win32/app.manifest)
else()
set_target_properties(${APP_NAME_LC} PROPERTIES VS_USER_PROPS ${VCPROJECT_PROPS_FILE}
VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION ${VS_MINIMUM_SDK_VERSION})
endif()
elseif(CORE_SYSTEM_NAME STREQUAL android)
# Nothing
elseif(CORE_SYSTEM_NAME STREQUAL darwin_embedded)
set_target_properties(${APP_NAME_LC} PROPERTIES OUTPUT_NAME ${APP_NAME}
MACOSX_BUNDLE_INFO_PLIST ${PLATFORM_BUNDLE_INFO_PLIST})
else()
set_target_properties(${APP_NAME_LC} PROPERTIES SUFFIX ${APP_BINARY_SUFFIX})
endif()
# testing
if(CORE_HOST_IS_TARGET AND ENABLE_TESTING)
find_package(Gtest)
copy_files_from_filelist_to_buildtree(${CMAKE_SOURCE_DIR}/cmake/installdata/test-reference-data.txt NO_INSTALL)
add_executable(${APP_NAME_LC}-test EXCLUDE_FROM_ALL ${CMAKE_SOURCE_DIR}/xbmc/test/xbmc-test.cpp ${test_sources})
set_target_properties(PROPERTIES ENABLE_EXPORTS ON)
whole_archive(_TEST_LIBRARIES ${core_DEPENDS} ${GTEST_LIBRARY})
target_link_libraries(${APP_NAME_LC}-test PRIVATE ${SYSTEM_LDFLAGS} ${_TEST_LIBRARIES} lib${APP_NAME_LC} ${DEPLIBS} ${CMAKE_DL_LIBS})
unset(_TEST_LIBRARIES)
if (ENABLE_INTERNAL_GTEST)
add_dependencies(${APP_NAME_LC}-test ${APP_NAME_LC}-libraries export-files gtest)
endif()
# Enable unit-test related targets
enable_testing()
gtest_add_tests(${APP_NAME_LC}-test "" ${test_sources})
add_custom_target(check ${CMAKE_CTEST_COMMAND} WORKING_DIRECTORY ${PROJECT_BINARY_DIR})
add_dependencies(check ${APP_NAME_LC}-test)
# Valgrind (memcheck)
find_program(VALGRIND_EXECUTABLE NAMES valgrind)
if(VALGRIND_EXECUTABLE)
set(CTEST_MEMORYCHECK_COMMAND ${VALGRIND_EXECUTABLE})
set(CTEST_MEMORYCHECK_COMMAND_OPTIONS "-q --trace-children=yes --leak-check=yes --track-origins=yes")
include(CTest)
add_custom_target(check-valgrind ${CMAKE_CTEST_COMMAND} -D ExperimentalMemCheck \${ARGS} WORKING_DIRECTORY ${PROJECT_BINARY_DIR})
add_dependencies(check-valgrind ${APP_NAME_LC}-test)
endif()
# For testing commit series
add_custom_target(check-commits ${CMAKE_COMMAND} -P ${CMAKE_SOURCE_DIR}/cmake/scripts/common/CheckCommits.cmake
-DCMAKE_BINARY_DIR=${CMAKE_BINARY_DIR})
set_target_properties(check-commits PROPERTIES FOLDER "Build Utilities")
include(${CMAKE_SOURCE_DIR}/cmake/scripts/common/StaticAnalysis.cmake)
# code coverage
if(CMAKE_BUILD_TYPE STREQUAL Coverage)
if(EXISTS ${CMAKE_SOURCE_DIR}/cmake/scripts/${CORE_SYSTEM_NAME}/CodeCoverage.cmake)
include(${CMAKE_SOURCE_DIR}/cmake/scripts/${CORE_SYSTEM_NAME}/CodeCoverage.cmake)
else()
message(FATAL_ERROR "Code coverage not (yet) implemented for platform ${CORE_SYSTEM_NAME}")
endif()
endif()
endif()
# Documentation
find_package(Doxygen)
if(DOXYGEN_FOUND)
add_custom_target(doc
COMMAND ${DOXYGEN_EXECUTABLE} ${CMAKE_SOURCE_DIR}/docs/doxygen/Doxyfile.doxy
COMMAND ${CMAKE_COMMAND} -E echo "Documentation built to: file://${CMAKE_SOURCE_DIR}/docs/html/index.html"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}/docs/doxygen
COMMENT "Generating Doxygen documentation" VERBATIM)
endif()
# link wrapper
if(FFMPEG_LINK_EXECUTABLE)
set(CMAKE_CXX_LINK_EXECUTABLE "${FFMPEG_LINK_EXECUTABLE}")
endif()
if(FFMPEG_CREATE_SHARED_LIBRARY)
set(CMAKE_CXX_CREATE_SHARED_LIBRARY "${FFMPEG_CREATE_SHARED_LIBRARY}")
endif()
# Platform specific additional extra targets
if(EXISTS ${CMAKE_SOURCE_DIR}/cmake/scripts/${CORE_SYSTEM_NAME}/ExtraTargets.cmake)
include(${CMAKE_SOURCE_DIR}/cmake/scripts/${CORE_SYSTEM_NAME}/ExtraTargets.cmake)
endif()
include(cmake/scripts/${CORE_SYSTEM_NAME}/Install.cmake)
# Add uninstall target
if(CMAKE_GENERATOR MATCHES Makefile)
add_custom_target(uninstall COMMAND ${CMAKE_COMMAND} -P ${CMAKE_SOURCE_DIR}/cmake/scripts/common/Uninstall.cmake)
set_target_properties(uninstall PROPERTIES FOLDER "Build Utilities")
endif()
# Create target that allows to build binary-addons.
# Use make binary-addons ADDONS="visualization.spectrum" to select the addons to build.
if(CMAKE_GENERATOR STREQUAL "Unix Makefiles")
if(CMAKE_CROSSCOMPILING)
set(_cross_args CROSS_COMPILING=yes)
endif()
if(NOT CORE_SYSTEM_NAME STREQUAL android)
set(_prefix ${CMAKE_BINARY_DIR}/addons)
set(_extra "CMAKE_EXTRA=-DPACKAGE_ZIP=ON")
else()
set(_prefix ${CMAKE_INSTALL_PREFIX})
endif()
add_custom_target(binary-addons
COMMAND $(MAKE) -C ${CMAKE_SOURCE_DIR}/tools/depends/target/binary-addons clean
COMMAND $(MAKE) -C ${CMAKE_SOURCE_DIR}/tools/depends/target/binary-addons VERBOSE=1 V=99
PREFIX=${_prefix} INSTALL_PREFIX=${_prefix} ${_cross_args} ${_extra})
unset(_cross_args)
unset(_prefix)
endif()
# Prepare add-on build env
include(${CORE_SOURCE_DIR}/xbmc/addons/AddonBindings.cmake)
file(COPY ${CORE_ADDON_BINDINGS_FILES} ${CORE_ADDON_BINDINGS_DIRS}/
DESTINATION ${CORE_BUILD_DIR}/include/${APP_NAME_LC}
REGEX ".txt" EXCLUDE)
set(APP_LIB_DIR ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/lib/${APP_NAME_LC})
set(APP_INCLUDE_DIR ${CMAKE_BINARY_DIR}/${CORE_BUILD_DIR}/include/${APP_NAME_LC})
configure_file(${CMAKE_SOURCE_DIR}/cmake/KodiConfig.cmake.in
${CORE_BUILD_DIR}/lib/${APP_NAME_LC}/${APP_NAME}Config.cmake @ONLY)
configure_file(${CMAKE_SOURCE_DIR}/cmake/scripts/common/AddonHelpers.cmake
${CORE_BUILD_DIR}/lib/${APP_NAME_LC}/AddonHelpers.cmake COPYONLY)
configure_file(${CMAKE_SOURCE_DIR}/cmake/scripts/common/AddOptions.cmake
${CORE_BUILD_DIR}/lib/${APP_NAME_LC}/AddOptions.cmake COPYONLY)
# Status
message(STATUS "#---- CONFIGURATION ----#")
foreach(msg ${final_message})
message(STATUS ${msg})
endforeach()
if(VERBOSE)
message(STATUS "\n#--------------- Internal Variables -------------#")
message(STATUS "DEPLIBS: ${DEPLIBS}")
message(STATUS "core_DEPENDS: ${core_DEPENDS}")
message(STATUS "#---------------------------------------------#")
message(STATUS "SYSTEM_LDFLAGS : ${SYSTEM_LDFLAGS}")
message(STATUS "CMAKE_DL_LIBS : ${CMAKE_DL_LIBS}")
message(STATUS "CMAKE_C_FLAGS : ${CMAKE_C_FLAGS}")
message(STATUS "CMAKE_CXX_FLAGS : ${CMAKE_CXX_FLAGS}")
message(STATUS "CMAKE_EXE_LINKER_FLAGS: ${CMAKE_EXE_LINKER_FLAGS}")
message(STATUS "LTO_OPTIMIZATION : ${CMAKE_INTERPROCEDURAL_OPTIMIZATION}")
if(CMAKE_INTERPROCEDURAL_OPTIMIZATION)
message(STATUS "CMAKE_CXX_COMPILE_OPTIONS_IPO: ${CMAKE_CXX_COMPILE_OPTIONS_IPO}")
message(STATUS "CMAKE_C_COMPILE_OPTIONS_IPO : ${CMAKE_C_COMPILE_OPTIONS_IPO}")
message(STATUS "CMAKE_AR : ${CMAKE_AR}")
message(STATUS "CMAKE_NM : ${CMAKE_NM}")
message(STATUS "CMAKE_LINKER : ${CMAKE_LINKER}")
endif()
message(STATUS "#---------------------------------------------#")
message(STATUS "bindir : ${bindir}")
message(STATUS "includedir : ${includedir}")
message(STATUS "libdir : ${libdir}")
message(STATUS "datarootdir: ${datarootdir}")
message(STATUS "#---------------------------------------------#")
message(STATUS "BINARY: ${APP_NAME_LC}${APP_BINARY_SUFFIX}")
message(STATUS "#---------------------------------------------#")
message(STATUS "GIT_REV: ${APP_SCMID}")
message(STATUS "Build date: ${APP_BUILD_DATE}")
message(STATUS "#---------------------------------------------#")
message(STATUS "CPACK_GENERATOR : ${CPACK_GENERATOR}")
message(STATUS "CPACK_SOURCE_GENERATOR: ${CPACK_SOURCE_GENERATOR}")
message(STATUS "#---------------------------------------------#")
endif()