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Fire Emblem Three Houses Randomizer.csproj
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Fire Emblem Three Houses Randomizer.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--Project was exported from assembly: C:\Users\ninte\Desktop\Games\Switch\Fire Emblem Three Houses Randomizer.exe-->
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{56001D9E-1D65-4337-8B82-6CEB90A7EB3A}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AssemblyName>Fire Emblem Three Houses Randomizer V2</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<ApplicationVersion>1.0.0.0</ApplicationVersion>
<FileAlignment>512</FileAlignment>
<RootNamespace>Fire_Emblem_Three_Houses_Randomizer_V2</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
</ItemGroup>
<ItemGroup>
<Compile Include="ArrayComparer.cs" />
<Compile Include="Data1RawTextFile.cs" />
<Compile Include="Data1TextFormatter.cs" />
<Compile Include="Data1TextLanguageSection.cs" />
<Compile Include="TextBinLanguageSection.cs" />
<Compile Include="ObjectDumper.cs" />
<Compile Include="RandomLog.cs" />
<Compile Include="TextBinFormatter.cs" />
<Compile Include="TextBinLine.cs" />
<Compile Include="TextBinMessage.cs" />
<Compile Include="TextBinTable.cs" />
<Compile Include="Settings.cs" />
<Compile Include="Randomizer.cs" />
<Compile Include="RandomizerForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Month.cs" />
<Compile Include="FreeDay.cs" />
<Compile Include="Properties\Resources.cs" />
<Compile Include="Properties\Settings.cs" />
<Compile Include="AssemblyInfo.cs" />
<Compile Include="TextFormatter.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx" />
<EmbeddedResource Include="RandomizerForm.resx" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>