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CollapsedGingerbreadMan.tscn
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CollapsedGingerbreadMan.tscn
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[gd_scene load_steps=5 format=2]
[ext_resource path="res://billboards.png" type="Texture" id=1]
[ext_resource path="res://CollapsedGingerbreadMan.gd" type="Script" id=2]
[sub_resource type="SpatialMaterial" id=1]
params_billboard_mode = 2
params_use_alpha_scissor = true
params_alpha_scissor_threshold = 0.98
albedo_texture = ExtResource( 1 )
[sub_resource type="SphereShape" id=2]
radius = 0.258268
[node name="CollapsedGingerbreadMan" type="Spatial"]
script = ExtResource( 2 )
[node name="Part" type="RigidBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.274517, 0.264175 )
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
[node name="Sprite3D" type="Sprite3D" parent="Part"]
material_override = SubResource( 1 )
pixel_size = 0.0625
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 48, 16, 8, 8 )
[node name="CollisionShape" type="CollisionShape" parent="Part"]
shape = SubResource( 2 )
[node name="Part2" type="RigidBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.266427, -0.258251 )
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
[node name="Sprite3D" type="Sprite3D" parent="Part2"]
material_override = SubResource( 1 )
pixel_size = 0.0625
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 56, 16, 8, 8 )
[node name="CollisionShape" type="CollisionShape" parent="Part2"]
shape = SubResource( 2 )
[node name="Part3" type="RigidBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.225997, 0.267619 )
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
[node name="Sprite3D" type="Sprite3D" parent="Part3"]
material_override = SubResource( 1 )
pixel_size = 0.0625
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 48, 24, 8, 8 )
[node name="CollisionShape" type="CollisionShape" parent="Part3"]
shape = SubResource( 2 )
[node name="Part4" type="RigidBody" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.239166, -0.261157 )
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
[node name="Sprite3D" type="Sprite3D" parent="Part4"]
material_override = SubResource( 1 )
pixel_size = 0.0625
texture = ExtResource( 1 )
region_enabled = true
region_rect = Rect2( 56, 24, 8, 8 )
[node name="CollisionShape" type="CollisionShape" parent="Part4"]
shape = SubResource( 2 )