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build.yml
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name: Build
on:
push:
branches: [ main ]
pull_request:
branches: [ main ]
env:
BUILD_TYPE: Release
jobs:
build-windows:
runs-on: windows-latest
steps:
- name: Setup variables
uses: actions/github-script@v6
with:
script: core.exportVariable('GITHUB_SHA_SHORT', context.sha.substring(0, 7))
- name: Checkout repository
uses: actions/checkout@v3
- name: Configure
run: cmake -B ${{github.workspace}}/build "-DCMAKE_SYSTEM_VERSION=10.0.22621.0" -A x64
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Upload
uses: actions/upload-artifact@v3
with:
name: ShaderMake-windows-${{env.GITHUB_SHA_SHORT}}
path: |
${{github.workspace}}/bin/${{env.BUILD_TYPE}}/ShaderMake.exe
build-linux-x64:
runs-on: ubuntu-latest
steps:
- name: Setup variables
uses: actions/github-script@v6
with:
script: core.exportVariable('GITHUB_SHA_SHORT', context.sha.substring(0, 7))
- name: Checkout repository
uses: actions/checkout@v3
- name: Configure
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
run: cmake --build ${{github.workspace}}/build -j2
- name: Upload
uses: actions/upload-artifact@v3
with:
name: ShaderMake-linux-x64-${{env.GITHUB_SHA_SHORT}}
path: |
${{github.workspace}}/bin/${{env.BUILD_TYPE}}/ShaderMake