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I am interested in understanding the low-level architecture of the UCX shuffle plugin. However, I'm having difficulties grasping the plugin's implementation details(here) and how it makes use of the UCX library for efficient communication. Any suggestions or references are greatly appreciated. |
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Hi @Nikhilpa1 , some of our team members presented an overview of UCX here: https://www.nvidia.com/en-us/on-demand/session/gtcspring21-s31822/setFocus/ (you will need to create a free account to view). If you would like to have a further deep dive discussion, please reach out to use at [email protected] |
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Hi @Nikhilpa1 , some of our team members presented an overview of UCX here: https://www.nvidia.com/en-us/on-demand/session/gtcspring21-s31822/setFocus/ (you will need to create a free account to view). If you would like to have a further deep dive discussion, please reach out to use at [email protected]