Welcome to Unreal-StableDiffusionTools Discussions! #9
Replies: 7 comments 3 replies
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Hi Mystfit~! I'm happy to see your great work! While trying my own, I have a question. https://youtube.com/shorts/C7f3dAKIOJE?feature=share As i see your video above, each frames turns to the next frame very smoothly! they are changing gradually and continuosly! not suddenly switched between frame and frame! but not my own. my own looks like just the combination of several simular frames.( slowly changed also, but between each frame, there is no conjuction) what makes it possible is related to the stable diffusion option setting like iteration, strengh ext? else, just skill for making video with frames? I hope you understand what i mean..! Thanks~!!! |
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Thanks for the question! It mostly comes down to what parameters you use.
Firstly you need to be use a fixed seed value so the generated noise
pattern Stable Diffusion uses as a start point remains consistent every
frame.
Next, I slowly increased the strength value over time starting from 0,
finally, I used prompts that tried to describe the content of the 3D scene
so that the generated output had something to latch onto. In that video, I
started with the prompt "two orange chairs" first. You can see in the
animation when I dropped that prompt from the timeline the scene turned
into a kitchen instead.
I'm working on adding frame interpolation to the plugin which may help with
making transitions between frames, but the biggest key is the seed and
strength values.
…On Tue, Nov 1, 2022, 12:45 AM danke1 ***@***.***> wrote:
Hi Mystfit~!
I'm happy to see your great work!
While trying my own, I have a question.
https://youtube.com/shorts/C7f3dAKIOJE?feature=share
As i see your video above, each frames turns to the next frame very
smoothly!
they are changing gradually and continuosly! not suddenly switched between
frame and frame!
but not my own.
my own looks like just the combination of several simular frames.( slowly
changed also, but between each frame, there is no conjuction)
what makes it possible is related to the stable diffusion option setting
like iteration, strengh ext?
else, just skill for making video with frames?
I hope you understand what i mean..!
Thanks~!!!
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The frame interpolation is not quite ready yet as I'm looking into
integrating another model to handle the interpolation as my first attempt
isn't working so well.
…On Tue, Nov 1, 2022 at 4:12 PM danke1 ***@***.***> wrote:
Amazing~~!
You answer is so detailed and helpful! Thank you for your help!
The frame interpolation that you mentioned, Where can i find that?!
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Thank you Mystfit for all you hard work man!! :)) great tool!! |
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Hi all ! I am super excited to try out thi great project, I am just running into an issue and was hoping you could help me out, it is probably very simple. |
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Glad to hear you're giving the plugin a go!
In your content browser settings button, you might need to make sure that
plugin contents are visible. This will expose all of the preset assets
included with the pipeline.
…On Fri, 8 Mar 2024, 10:47 pm thibaudthibaud, ***@***.***> wrote:
load.model.png (view on web)
<https://github.com/Mystfit/Unreal-StableDiffusionTools/assets/162691740/da8995e3-1a59-4a00-8426-c02e6cd995b7>
Hi all !
I am super excited to try out thi great project, I am just running into an
issue and was hoping you could help me out, it is probably very simple.
I could load the plugin correctly inside UE and generate the tokens but
apparently it doesn't load any models and in the tutos
videos I can't find any hints on how to do that within this version of the
plugin. By the way I am in Unreal Engine 5.2.
If you have any tips that would be fantastic and thanks for the hard work !
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When a diffusers model is loaded (at generation time usually - and all of
the provided plugin models are diffusers based) it will download the model
from huggingface.co as long as your token is set. If the presets are
visible, try and generate an image and the progress bar at the bottom of
the plugin UI should turn purple as the model is downloaded.
…On Fri, 8 Mar 2024, 11:37 pm thibaudthibaud, ***@***.***> wrote:
Hi thanks for your super fast response !
It is enabled and I can perfectly see the plugin content as shown on the
pictures here :
plugin.content.png (view on web)
<https://github.com/Mystfit/Unreal-StableDiffusionTools/assets/162691740/677682cd-9cf2-4af2-b2ef-c40bf25738e6>
But when I go in projects settings and look for the "model dowload path"
it drives me to an empty folder :
model.download.path.png (view on web)
<https://github.com/Mystfit/Unreal-StableDiffusionTools/assets/162691740/8e40dd77-645d-4fe3-8b50-54857c3a838a>
Should I download any models somewhere ? or should it be done
automatically by itself when updating all the dependencies ?
Thanks again !
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👋 Welcome!
We’re using Discussions as a place to connect with other members of our community. We hope that you:
build together 💪.
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