-
Notifications
You must be signed in to change notification settings - Fork 17
/
CMakeLists.txt
67 lines (53 loc) · 2.27 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
#[[
MIT License
Copyright (c) 2022 Alberto Morcillo Sanz
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
]]
cmake_minimum_required(VERSION 3.10.0...3.22)
if(${CMAKE_VERSION} VERSION_LESS 3.12)
cmake_policy(VERSION ${CMAKE_MAJOR_VERSION}.${CMAKE_MINOR_VERSION})
endif()
# Project
project(RendererGL
VERSION 0.1
DESCRIPTION "OpenGL renderer"
HOMEPAGE_URL "https://github.com/MorcilloSanz/RendererGL"
LANGUAGES CXX)
message(STATUS "\n${PROJECT_NAME} ${RendererGL_VERSION}")
message(STATUS ${RendererGL_DESCRIPTION})
message(STATUS ${RendererGL_HOMEPAGE_URL})
set (CMAKE_CXX_STANDARD 17)
set(CMAKE_DEBUG_POSTFIX d)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
add_definitions(-DUNICODE)
# Libraries
find_package(GLEW REQUIRED)
find_package(assimp REQUIRED)
# third party
add_subdirectory(third_party)
include_directories(third_party)
# Add src
include_directories(src)
add_subdirectory(src)
# Copy shaders into build folder
set(SHADERS_PATH "${CMAKE_CURRENT_SOURCE_DIR}/src/engine/opengl/glsl")
file(GLOB shaderFiles ${SHADERS_PATH}/*.frag ${SHADERS_PATH}/*.vert)
foreach(filename ${shaderFiles} )
file(COPY ${filename} DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/glsl)
endforeach()
# Add tests
add_subdirectory(test)