Releases: MinusKelvin/cold-clear
Build 7
This release contains a number of improvements and a few new features. Changelog:
- Add PC Loop ability when there are a sufficient number of next pieces
- Add ability to limit Cold Clear's piece manipulation speed
- Improvements to the evaluation function
- Improvements to the search width/depth tradeoff
- Reduce memory usage
- Fix high CPU usage in some cases where nothing is being done
- Fix pauses after moves with very high node counts
Build 6
This release fixes an issue with lag caused by excessive sound data decoding.
Build 5
This build contains a rewrite of the client's backend to hopefully improve performance. Other changes:
- Cold Clear's memory usage has been improved
- DAS now works properly
- Added Attack per Piece (APP) statistic
- Removed margin time option
- Added garbage blocking option
- Fixed some bugs
Build 4
Most significant change is a fairly large performance improvement.
Build 3
This build allows changing player 1 and player 2's game configs separately, and also fixes the bot when configured to 0 spawn delay.
Build 2
This version of Cold Clear supports the ability to customize many aspects of the game such as gravity, DAS, ARR, and bot configuration. Gamepad support and remapping controls has been implemented as well. To do this, edit the options.yaml file that is generated on first run.
Prebuilt binaries for Windows are provided. The C API has not been updated and so no DLL is provided.
Build 1
This early build of Cold Clear is lacking many features, such as the ability to change controls, game configuration, bot configuration, etc., but I believe it is sufficiently strong to showcase.
Prebuilt binaries for Windows are provided. The DLL contains a possibly broken implementation of the new C API.