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loadfont.py
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loadfont.py
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from ctypes import windll, byref, create_unicode_buffer, create_string_buffer
FR_PRIVATE = 0x10
FR_NOT_ENUM = 0x20
def loadfont(fontpath, private=True, enumerable=False):
'''
Makes fonts located in file `fontpath` available to the font system.
`private` if True, other processes cannot see this font, and this
font will be unloaded when the process dies
`enumerable` if True, this font will appear when enumerating fonts
See https://msdn.microsoft.com/en-us/library/dd183327(VS.85).aspx
'''
# This function was taken from
# https://github.com/ifwe/digsby/blob/f5fe00244744aa131e07f09348d10563f3d8fa99/digsby/src/gui/native/win/winfonts.py#L15
# This function is written for Python 2.x. For 3.x, you
# have to convert the isinstance checks to bytes and str
if isinstance(fontpath, bytes):
pathbuf = create_string_buffer(fontpath)
AddFontResourceEx = windll.gdi32.AddFontResourceExA
elif isinstance(fontpath, str):
pathbuf = create_unicode_buffer(fontpath)
AddFontResourceEx = windll.gdi32.AddFontResourceExW
else:
raise TypeError('fontpath must be of type str or unicode')
flags = (FR_PRIVATE if private else 0) | (FR_NOT_ENUM if not enumerable else 0)
numFontsAdded = AddFontResourceEx(byref(pathbuf), flags, 0)
return bool(numFontsAdded)