diff --git a/assets/preload/data/stages/limo.hx b/assets/preload/data/stages/limo.hx index 1041c684..38831dd6 100644 --- a/assets/preload/data/stages/limo.hx +++ b/assets/preload/data/stages/limo.hx @@ -187,7 +187,7 @@ function startGore() function updatePost() { if (!carCanDrive) { - if (FlxG.mouse.overlaps(car) && FlxG.mouse.justPressed) + if (BUILD_TARGET != "android" && FlxG.mouse.overlaps(car) && FlxG.mouse.justPressed) WeekSetup.loadSong("", "ridge", "normal"); } diff --git a/source/flixel/graphics/tile/FlxDrawBaseItem.hx b/source/flixel/graphics/tile/FlxDrawBaseItem.hx index eb4b37fc..ecc38b93 100644 --- a/source/flixel/graphics/tile/FlxDrawBaseItem.hx +++ b/source/flixel/graphics/tile/FlxDrawBaseItem.hx @@ -74,8 +74,7 @@ abstract class FlxDrawBaseItem } } -enum abstract FlxDrawItemType(Int) -{ - var TILES = 0; - var TRIANGLES = 1; +enum abstract FlxDrawItemType(Bool) { + var TILES = false; + var TRIANGLES = true; } \ No newline at end of file diff --git a/source/funkin/objects/note/NoteStrum.hx b/source/funkin/objects/note/NoteStrum.hx index e1222b63..6fb8e828 100644 --- a/source/funkin/objects/note/NoteStrum.hx +++ b/source/funkin/objects/note/NoteStrum.hx @@ -22,9 +22,10 @@ class NoteStrum extends FlxSpriteExt implements INoteData { public var curSkin:String = ''; public var controlFunction:InputType->Bool; + public var strumActive:Bool = true; public function getControl(inputType:InputType = PRESSED):Bool { - if (controlFunction != null) + if (strumActive) if (controlFunction != null) return controlFunction(inputType); return false; diff --git a/source/funkin/states/options/LatencyState.hx b/source/funkin/states/options/LatencyState.hx index efed6311..1a991ec3 100644 --- a/source/funkin/states/options/LatencyState.hx +++ b/source/funkin/states/options/LatencyState.hx @@ -8,7 +8,8 @@ class LatencyState extends MusicBeatState override function create() { - if (FlxG.sound.music != null) FlxG.sound.music.stop(); + if (FlxG.sound.music != null) + FlxG.sound.music.stop(); var bg:FunkinSprite = new FunkinSprite('options/latencyDesat'); bg.color = 0xff2b2b2b;