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Action build #591: Commit 72d5cf0 pushed by MaybeMaru
April 16, 2024 17:55 16m 20s main
April 16, 2024 17:55 16m 20s
ok then
Action build #590: Commit 2ca24fc pushed by MaybeMaru
April 16, 2024 17:51 2m 33s main
April 16, 2024 17:51 2m 33s
ok lets see
Action build #589: Commit f70dfb2 pushed by MaybeMaru
April 16, 2024 17:35 2m 19s main
April 16, 2024 17:35 2m 19s
gonna have to swap these because windows sucks
Action build #588: Commit 17c5957 pushed by MaybeMaru
April 16, 2024 17:35 2m 45s main
April 16, 2024 17:35 2m 45s
flixel 5.7.0 fix + update workflows haxe version
Action build #587: Commit 382e76e pushed by MaybeMaru
April 16, 2024 17:22 2m 45s main
April 16, 2024 17:22 2m 45s
quick html5 crash fix
Action build #586: Commit ff7f0dd pushed by MaybeMaru
April 16, 2024 15:34 2m 58s main
April 16, 2024 15:34 2m 58s
biggest micro optimization the world has ever seen
Action build #585: Commit 6baf2b6 pushed by MaybeMaru
April 15, 2024 23:11 17m 17s main
April 15, 2024 23:11 17m 17s
finally can remove the web preload bullshit from project xml
Action build #584: Commit b60ceec pushed by MaybeMaru
April 15, 2024 20:46 17m 32s main
April 15, 2024 20:46 17m 32s
wip html5 support.... whoops
Action build #583: Commit 3904d8e pushed by MaybeMaru
April 15, 2024 17:41 17m 12s main
April 15, 2024 17:41 17m 12s
make runEvent start event scripts automatically
Action build #582: Commit d45069d pushed by MaybeMaru
April 15, 2024 16:17 17m 23s main
April 15, 2024 16:17 17m 23s
quick n dirty lod support for FlxBackdrop
Action build #581: Commit 2070ffa pushed by MaybeMaru
April 12, 2024 22:32 17m 10s main
April 12, 2024 22:32 17m 10s
draw directly to the quad in repeat sprite
Action build #580: Commit d6df14c pushed by MaybeMaru
April 12, 2024 18:59 17m 9s main
April 12, 2024 18:59 17m 9s
use plugin instead of overriding FlxGame
Action build #579: Commit 2b6382e pushed by MaybeMaru
April 11, 2024 22:59 17m 22s main
April 11, 2024 22:59 17m 22s
stop using dynamic for note and event sorting
Action build #578: Commit 1052fe7 pushed by MaybeMaru
April 11, 2024 21:30 17m 24s main
April 11, 2024 21:30 17m 24s
make this a bit cleaner
Action build #577: Commit 6aef31e pushed by MaybeMaru
April 11, 2024 00:51 17m 17s main
April 11, 2024 00:51 17m 17s
fix broken transition exit animation
Action build #576: Commit 31d5b85 pushed by MaybeMaru
April 10, 2024 14:23 17m 44s main
April 10, 2024 14:23 17m 44s
fix assets file list getting incorrect files
Action build #575: Commit d610b69 pushed by MaybeMaru
April 9, 2024 22:23 21m 3s main
April 9, 2024 22:23 21m 3s
fix crash
Action build #574: Commit b7e615a pushed by MaybeMaru
April 9, 2024 20:11 16m 56s main
April 9, 2024 20:11 16m 56s
Whenever life gets you down Keeps you wearing a frown And the gravy t…
Action build #573: Commit 3f03029 pushed by MaybeMaru
April 8, 2024 21:44 17m 10s main
April 8, 2024 21:44 17m 10s
workin on the chart editor rewrite
Action build #572: Commit 05e84f3 pushed by MaybeMaru
April 7, 2024 23:18 17m 24s main
April 7, 2024 23:18 17m 24s
use game ticks instead of timer for sound time interpolation
Action build #571: Commit 080edd3 pushed by MaybeMaru
April 7, 2024 17:21 17m 2s main
April 7, 2024 17:21 17m 2s
im dracula bleh bleh bleh
Action build #570: Commit 44564fc pushed by MaybeMaru
April 7, 2024 10:38 17m 24s main
April 7, 2024 10:38 17m 24s
Workflow modifications (#31)
Action build #569: Commit 2444d12 pushed by MaybeMaru
April 6, 2024 18:21 28m 55s main
April 6, 2024 18:21 28m 55s
Workflow modifications
Action build #568: Pull request #31 opened by doggogit
April 6, 2024 15:52 29m 3s patch-1
April 6, 2024 15:52 29m 3s
gonna kms one of these days
Action build #567: Commit f47eb7a pushed by MaybeMaru
April 6, 2024 00:39 29m 10s main
April 6, 2024 00:39 29m 10s