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Consider giving FParticleSystem a "global" flag. #214

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MattRix opened this issue Nov 15, 2013 · 0 comments
Open

Consider giving FParticleSystem a "global" flag. #214

MattRix opened this issue Nov 15, 2013 · 0 comments
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@MattRix
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MattRix commented Nov 15, 2013

For some particles, the desired behavior is for the particles to not exist in their container but to kind of exist where they were created, even if their container moves... This can already be achieved pretty easily by the just putting the particle system on a higher layer above everything, but it might be nice to have an "myFParticleSystem.isGlobal = true" type of flag.

@ghost ghost assigned MattRix Nov 15, 2013
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