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The FGameObjectNode's Setup method won't do anything unless the node is on the stage, but since it calls Setup() when it is created, it couldn't possibly be on the stage yet. Maybe I'm just looking at it wrong, but I don't really see how it could have ever worked :)
The text was updated successfully, but these errors were encountered:
The FGameObjectNode's Setup method won't do anything unless the node is on the stage, but since it calls Setup() when it is created, it couldn't possibly be on the stage yet. Maybe I'm just looking at it wrong, but I don't really see how it could have ever worked :)
The text was updated successfully, but these errors were encountered: