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Eve2_81x.h
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Eve2_81x.h
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#ifndef __EVE81X_H
#define __EVE81X_H
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <stdbool.h>
// =====================================================================================
// Required Functions - Hardware driver or otherwise environment specific. Abstracted |
// and found in ArduinoAL.h or whatever the abstraction layer is called in your world. |
// This library requires base support functions for SPI, delays, and hardware pin |
// control. |
// =====================================================================================
//
// Delays
// void MyDelay(uint32_t DLY);
//
// Pin control
// void SetPin(uint8_t, Boolean);
// void Eve_Reset_HW(void);
//
// SPI functions
// void SPI_Enable(void);
// void SPI_Disable(void);
// void SPI_Write(uint8_t data);
// void SPI_WriteByte(uint8_t data);
// void SPI_WriteBuffer(uint8_t *Buffer, uint32_t Length);
// void SPI_ReadBuffer(uint8_t *Buffer, uint32_t Length);
//
// #define WorkBuffSz 64
//
// =====================================================================================
// Just in case this is for Arduino - Eve wants a DISPLAY() macro and Arduino already defines DISPLAY
// for something else that we will not be using, so we can kill the Arduino define.
#undef DISPLAY
// Once again, if this is being used for Arduino, it wants C++, but C is totally cool as long as it is
// wrapped in this extern declaration (also see the bottom of the file for the close bracket)
#ifdef __cplusplus
extern "C" {
#endif
//#include <stdint.h> // Find integer types like "uint8_t"
#define HCMD_ACTIVE 0x00
#define HCMD_STANDBY 0x41
#define HCMD_SLEEP 0x42
#define HCMD_PWRDOWN 0x50
#define HCMD_CLKINT 0x48
#define HCMD_CLKEXT 0x44
#define HCMD_CLK48M 0x62
#define HCMD_CLK36M 0x61
#define HCMD_CORERESET 0x68
#define CMD_APPEND 0xFFFFFF1E
#define CMD_BGCOLOR 0xFFFFFF09
#define CMD_BUTTON 0xFFFFFF0D
#define CMD_CALIBRATE 0xFFFFFF15 // 4294967061UL
#define CMD_CLOCK 0xFFFFFF14
#define CMD_COLDSTART 0xFFFFFF32
#define CMD_CRC 0xFFFFFF18
#define CMD_DIAL 0xFFFFFF2D
#define CMD_DLSTART 0xFFFFFF00
#define CMD_FGCOLOR 0xFFFFFF0A
#define CMD_GAUGE 0xFFFFFF13
#define CMD_GETMATRIX 0xFFFFFF33
#define CMD_GETPROPS 0xFFFFFF25
#define CMD_GETPTR 0xFFFFFF23
#define CMD_GRADCOLOR 0xFFFFFF34
#define CMD_GRADIENT 0xFFFFFF0B
#define CMD_INFLATE 0xFFFFFF22
#define CMD_INFLATE2 0xFFFFFF50
#define CMD_INTERRUPT 0xFFFFFF02
#define CMD_KEYS 0xFFFFFF0E
#define CMD_LOADIDENTITY 0xFFFFFF26
#define CMD_LOADIMAGE 0xFFFFFF24
#define CMD_LOGO 0xFFFFFF31
#define CMD_MEDIAFIFO 0xFFFFFF39
#define CMD_MEMCPY 0xFFFFFF1D
#define CMD_MEMCRC 0xFFFFFF18
#define CMD_MEMSET 0xFFFFFF1B
#define CMD_MEMWRITE 0xFFFFFF1A
#define CMD_MEMZERO 0xFFFFFF1C
#define CMD_NUMBER 0xFFFFFF38
#define CMD_PLAYVIDEO 0xFFFFFF3A
#define CMD_PROGRESS 0xFFFFFF0F
#define CMD_REGREAD 0xFFFFFF19
#define CMD_ROTATE 0xFFFFFF29
#define CMD_SCALE 0xFFFFFF28
#define CMD_SCREENSAVER 0xFFFFFF2F
#define CMD_SCROLLBAR 0xFFFFFF11
#define CMD_SETBITMAP 0xFFFFFF43
#define CMD_SETFONT 0xFFFFFF2B
#define CMD_SETMATRIX 0xFFFFFF2A
#define CMD_SETROTATE 0xFFFFFF36
#define CMD_SKETCH 0xFFFFFF30
#define CMD_SLIDER 0xFFFFFF10
#define CMD_SNAPSHOT 0xFFFFFF1F
#define CMD_SPINNER 0xFFFFFF16
#define CMD_STOP 0xFFFFFF17
#define CMD_SWAP 0xFFFFFF01
#define CMD_TEXT 0xFFFFFF0C
#define CMD_TOGGLE 0xFFFFFF12
#define CMD_TRACK 0xFFFFFF2C
#define CMD_TRANSLATE 0xFFFFFF27
#define CMD_VIDEOFRAME 0xFFFFFF41
#define CMD_VIDEOSTART 0xFFFFFF40
#define CMD_ROMFONT 0xFFFFFF3F
// BT81X COMMANDS
#define CMD_FLASHERASE 0xFFFFFF44
#define CMD_FLASHWRITE 0xFFFFFF45
#define CMD_FLASHREAD 0xFFFFFF46
#define CMD_FLASHUPDATE 0xFFFFFF47
#define CMD_FLASHDETACH 0xFFFFFF48
#define CMD_FLASHATTACH 0xFFFFFF49
#define CMD_FLASHFAST 0xFFFFFF4A
#define CMD_FLASHSPIDESEL 0xFFFFFF4B
#define CMD_FLASHSPITX 0xFFFFFF4C
#define CMD_FLASHSPIRX 0xFFFFFF4D
#define CMD_FLASHSOURCE 0xFFFFFF4E
#define CMD_CLEARCACHE 0xFFFFFF4F
#define CMD_ANIMDRAW 4294967126UL
#define CMD_ANIMFRAME 4294967130UL
#define CMD_ANIMSTART 4294967123UL
#define CMD_ANIMSTOP 4294967124UL
#define CMD_ANIMXY 4294967125UL
#define CMD_FLASHAPPENDF 0xFFFFFF59
#define CMD_VIDEOSTARTF 0xFFFFFF5F
#define DLSWAP_FRAME 2UL
#define OPT_CENTER 1536UL
#define OPT_CENTERX 512UL
#define OPT_CENTERY 1024UL
#define OPT_FLASH 64UL
#define OPT_FLAT 256UL
#define OPT_FULLSCREEN 8UL
#define OPT_MEDIAFIFO 16UL
#define OPT_MONO 1UL
#define OPT_NOBACK 4096UL
#define OPT_NODL 2UL
#define OPT_NOHANDS 49152UL
#define OPT_NOHM 16384UL
#define OPT_NOPOINTER 16384UL
#define OPT_NOSECS 32768UL
#define OPT_NOTEAR 4UL
#define OPT_NOTICKS 8192UL
#define OPT_RGB565 0UL
#define OPT_RIGHTX 2048UL
#define OPT_SIGNED 256UL
#define OPT_SOUND 32UL
#define ANIM_HOLD 2UL
#define ANIM_LOOP 1UL
#define ANIM_ONCE 0UL
// Definitions for FT8xx co processor command buffer
#define FT_DL_SIZE (8*1024) // 8KB Display List buffer size
#define FT_CMD_FIFO_SIZE (4*1024) // 4KB coprocessor Fifo size
#define FT_CMD_SIZE (4) // 4 byte per coprocessor command of EVE
// Memory base addresses
#define RAM_G 0x0
#define RAM_G_WORKING 0x0FF000 // This address may be used as the start of a 4K block to be used for copying data
#define RAM_DL 0x300000
#define RAM_REG 0x302000
#define RAM_CMD 0x308000
#define RAM_ERR_REPORT 0x309800 // max 128 bytes null terminated string
#define RAM_FLASH 0x800000
#define RAM_FLASH_POSTBLOB 0x801000
// Graphics Engine Registers - FT81x Series Programmers Guide Section 3.1
// Addresses defined as offsets from the base address called RAM_REG and located at 0x302000
// Discussion: Defining this way leads to an additional add operation in code that can be avoided by defining
// these addresses as 32 bit values, but this is easily paid for in clarity and coorelation to documentation.
// Further, you can add defines together in code and allow the precompiler to do the add operation (as here).
#define REG_CSPREAD 0x68
#define REG_DITHER 0x60
#define REG_DLSWAP 0x54
#define REG_HCYCLE 0x2C
#define REG_HOFFSET 0x30
#define REG_HSIZE 0x34
#define REG_HSYNC0 0x38
#define REG_HSYNC1 0x3C
#define REG_OUTBITS 0x5C
#define REG_PCLK 0x70
#define REG_PCLK_POL 0x6C
#define REG_PLAY 0x8C
#define REG_PLAYBACK_FORMAT 0xC4
#define REG_PLAYBACK_FREQ 0xC0
#define REG_PLAYBACK_LENGTH 0xB8
#define REG_PLAYBACK_LOOP 0xC8
#define REG_PLAYBACK_PLAY 0xCC
#define REG_PLAYBACK_READPTR 0xBC
#define REG_PLAYBACK_START 0xB4
#define REG_PWM_DUTY 0xD4
#define REG_ROTATE 0x58
#define REG_SOUND 0x88
#define REG_SWIZZLE 0x64
#define REG_TAG 0x7C
#define REG_TAG_X 0x74
#define REG_TAG_Y 0x78
#define REG_VCYCLE 0x40
#define REG_VOFFSET 0x44
#define REG_VOL_SOUND 0x84
#define REG_VOL_PB 0x80
#define REG_VSYNC0 0x4C
#define REG_VSYNC1 0x50
#define REG_VSIZE 0x48
// Touch Screen Engine Registers - FT81x Series Programmers Guide Section 3.3
// Addresses defined as offsets from the base address called RAM_REG and located at 0x302000
#define REG_TOUCH_CONFIG 0x168
#define REG_TOUCH_TRANSFORM_A 0x150
#define REG_TOUCH_TRANSFORM_B 0x154
#define REG_TOUCH_TRANSFORM_C 0x158
#define REG_TOUCH_TRANSFORM_D 0x15C
#define REG_TOUCH_TRANSFORM_E 0x160
#define REG_TOUCH_TRANSFORM_F 0x164
// Resistive Touch Engine Registers - FT81x Series Programmers Guide Section 3.3.3 - Document confused
// Addresses defined as offsets from the base address called RAM_REG and located at 0x302000
#define REG_TOUCH_ADC_MODE 0x108
#define REG_TOUCH_CHARGE 0x10C
#define REG_TOUCH_DIRECT_XY 0x18C
#define REG_TOUCH_DIRECT_Z1Z2 0x190
#define REG_TOUCH_MODE 0x104
#define REG_TOUCH_OVERSAMPLE 0x114
#define REG_TOUCH_RAW_XY 0x11C
#define REG_TOUCH_RZ 0x120
#define REG_TOUCH_RZTHRESH 0x118
#define REG_TOUCH_SCREEN_XY 0x124
#define REG_TOUCH_SETTLE 0x110
#define REG_TOUCH_TAG 0x12C
#define REG_TOUCH_TAG_XY 0x128
// Capacitive Touch Engine Registers - FT81x Series Programmers Guide Section 3.3.4
// Addresses defined as offsets from the base address called RAM_REG and located at 0x302000
#define REG_CTOUCH_MODE 0x104
#define REG_CTOUCH_EXTEND 0x108
#define REG_CTOUCH_RAW_XY 0x11C
#define REG_CTOUCH_TOUCH_XY 0x124
#define REG_CTOUCH_TOUCH1_XY 0x11C
#define REG_CTOUCH_TOUCH2_XY 0x18C
#define REG_CTOUCH_TOUCH3_XY 0x190
#define REG_CTOUCH_TOUCH4_X 0x16C
#define REG_CTOUCH_TOUCH4_Y 0x120
#define REG_CTOUCH_TAG 0x12C
#define REG_CTOUCH_TAG1 0x134
#define REG_CTOUCH_TAG2 0x13C
#define REG_CTOUCH_TAG3 0x144
#define REG_CTOUCH_TAG4 0x14C
#define REG_CTOUCH_TAG_XY 0x128
#define REG_CTOUCH_TAG1_XY 0x130
#define REG_CTOUCH_TAG2_XY 0x138
#define REG_CTOUCH_TAG3_XY 0x140
#define REG_CTOUCH_TAG4_XY 0x148
// Co-processor Engine Registers - FT81x Series Programmers Guide Section 3.4
// Addresses defined as offsets from the base address called RAM_REG and located at 0x302000
#define REG_CMD_DL 0x100
#define REG_CMD_READ 0xF8
#define REG_CMD_WRITE 0xFC
#define REG_CMDB_SPACE 0x574
#define REG_CMDB_WRITE 0x578
#define REG_COPRO_PATCH_PTR 0x7162
// Special Registers - FT81x Series Programmers Guide Section 3.5
// Addresses assumed to be defined as offsets from the base address called RAM_REG and located at 0x302000
#define REG_TRACKER 0x7000
#define REG_TRACKER_1 0x7004
#define REG_TRACKER_2 0x7008
#define REG_TRACKER_3 0x700C
#define REG_TRACKER_4 0x7010
#define REG_MEDIAFIFO_READ 0x7014
#define REG_MEDIAFIFO_WRITE 0x7018
#define REG_PLAY_CONTROL 0x714E
// Flash related registers
#define REG_FLASH_STATUS 0x5F0
#define REG_FLASH_SIZE 0x7024
// Miscellaneous Registers - FT81x Series Programmers Guide Section 3.6 - Document inspecific about base address
// Addresses assumed to be defined as offsets from the base address called RAM_REG and located at 0x302000
#define REG_CPU_RESET 0x20
#define REG_PWM_DUTY 0xD4
#define REG_PWM_HZ 0xD0
#define REG_INT_MASK 0xB0
#define REG_INT_EN 0xAC
#define REG_INT_FLAGS 0xA8
#define REG_GPIO 0x94
#define REG_GPIO_DIR 0x90
#define REG_GPIOX 0x9C
#define REG_GPIOX_DIR 0x98
#define REG_FREQUENCY 0x0C
#define REG_CLOCK 0x08
#define REG_FRAMES 0x04
#define REG_ID 0x00
#define REG_TRIM 0x10256C
#define REG_SPI_WIDTH 0x180
#define REG_CHIP_ID 0xC0000 // Temporary Chip ID location in RAMG
// Primitive Type Reference Definitions - FT81x Series Programmers Guide Section 4.5 - Table 6
#define BITMAPS 1
#define POINTS 2
#define LINES 3
#define LINE_STRIP 4
#define EDGE_STRIP_R 5
#define EDGE_STRIP_L 6
#define EDGE_STRIP_A 7
#define EDGE_STRIP_B 8
#define RECTS 9
// Bitmap Layout Format Definitions - FT81x Series Programmers Guide Section 4.7 - Table 7
#define ARGB1555 0
#define L1 1
#define L4 2
#define L8 3
#define RGB332 4
#define ARGB2 5
#define ARGB4 6
#define RGB565 7
#define TEXT8X8 9
#define TEXTVGA 10
#define BARGRAPH 11
#define PALETTED565 14
#define PALETTED4444 15
#define PALETTED8 16
#define L2 17
// Bitmap Layout Format Definitions - BT81X Series Programming Guide Section 4.6
#define COMPRESSED_RGBA_ASTC_4x4_KHR 37808 // 8.00
#define COMPRESSED_RGBA_ASTC_5x4_KHR 37809 // 6.40
#define COMPRESSED_RGBA_ASTC_5x5_KHR 37810 // 5.12
#define COMPRESSED_RGBA_ASTC_6x5_KHR 37811 // 4.27
#define COMPRESSED_RGBA_ASTC_6x6_KHR 37812 // 3.56
#define COMPRESSED_RGBA_ASTC_8x5_KHR 37813 // 3.20
#define COMPRESSED_RGBA_ASTC_8x6_KHR 37814 // 2.67
#define COMPRESSED_RGBA_ASTC_8x8_KHR 37815 // 2.56
#define COMPRESSED_RGBA_ASTC_10x5_KHR 37816 // 2.13
#define COMPRESSED_RGBA_ASTC_10x6_KHR 37817 // 2.00
#define COMPRESSED_RGBA_ASTC_10x8_KHR 37818 // 1.60
#define COMPRESSED_RGBA_ASTC_10x10_KHR 37819 // 1.28
#define COMPRESSED_RGBA_ASTC_12x10_KHR 37820 // 1.07
#define COMPRESSED_RGBA_ASTC_12x12_KHR 37821 // 0.89
// Bitmap Parameters
#define REPEAT 1
#define BORDER 0
#define NEAREST 0
#define BILINEAR 1
// Flash Status
#define FLASH_STATUS_INIT 0UL
#define FLASH_STATUS_DETACHED 1UL
#define FLASH_STATUS_BASIC 2UL
#define FLASH_STATUS_FULL 3UL
// These defined "macros" are supplied by FTDI - Manufacture command bit-fields from parameters
// FT81x Series Programmers Guide is refered to as "FT-PG"
#define CLEAR(c,s,t) ((38UL<<24)|(((c)&1UL)<<2)|(((s)&1UL)<<1)|(((t)&1UL)<<0)) // CLEAR - FT-PG Section 4.21
#define CLEAR_COLOR_RGB(red,green,blue) ((2UL<<24)|(((red)&255UL)<<16)|(((green)&255UL)<<8)|(((blue)&255UL)<<0)) // CLEAR_COLOR_RGB - FT-PG Section 4.23
#define COLOR_RGB(red,green,blue) ((4UL<<24)|(((red)&255UL)<<16)|(((green)&255UL)<<8)|(((blue)&255UL)<<0)) // COLOR_RGB - FT-PG Section 4.28
#define VERTEX2II(x,y,handle,cell) ((2UL<<30)|(((x)&511UL)<<21)|(((y)&511UL)<<12)|(((handle)&31UL)<<7)|(((cell)&127UL)<<0)) // VERTEX2II - FT-PG Section 4.48
#define VERTEX2F(x,y) ((1UL<<30)|(((x)&32767UL)<<15)|(((y)&32767UL)<<0)) // VERTEX2F - FT-PG Section 4.47
#define CELL(cell) ((6UL<<24)|(((cell)&127UL)<<0)) // CELL - FT-PG Section 4.20
#define BITMAP_HANDLE(handle) ((5UL<<24) | (((handle) & 31UL) << 0)) // BITMAP_HANDLE - FT-PG Section 4.06
#define BITMAP_SOURCE(addr) ((1UL<<24)|(((addr)&1048575UL)<<0)) // BITMAP_SOURCE - FT-PG Section 4.11
#define BITMAP_LAYOUT(format,linestride,height) ((7UL<<24)|(((format)&31UL)<<19)|(((linestride)&1023UL)<<9)|(((height)&511UL)<<0)) // BITMAP_LAYOUT - FT-PG Section 4.07
#define BITMAP_SIZE(filter,wrapx,wrapy,width,height) ((8UL<<24)|(((filter)&1UL)<<20)|(((wrapx)&1UL)<<19)|(((wrapy)&1UL)<<18)|(((width)&511UL)<<9)|(((height)&511UL)<<0)) // BITMAP_SIZE - FT-PG Section 4.09
#define TAG(s) ((3UL<<24)|(((s)&255UL)<<0)) // TAG - FT-PG Section 4.43
#define POINT_SIZE(sighs) ((13UL<<24)|(((sighs)&8191UL)<<0)) // POINT_SIZE - FT-PG Section 4.36
#define BEGIN(PrimitiveTypeRef) ((31UL<<24)|(((PrimitiveTypeRef)&15UL)<<0)) // BEGIN - FT-PG Section 4.05
#define END() ((33UL<<24)) // END - FT-PG Section 4.30
#define DISPLAY() ((0UL<<24)) // DISPLAY - FT-PG Section 4.29
// Non FTDI Helper Macros
#define MAKE_COLOR(r,g,b) (( r << 16) | ( g << 8) | (b))
// Global Variables
extern uint16_t FifoWriteLocation;
// Function Prototypes
void FT81x_Init(int display, int board, int touch);
void Eve_Reset(void);
void Cap_Touch_Upload(void);
void HostCommand(uint8_t HostCommand);
void wr32(uint32_t address, uint32_t parameter);
void wr16(uint32_t, uint16_t parameter);
void wr8(uint32_t, uint8_t parameter);
uint8_t rd8(uint32_t RegAddr);
uint16_t rd16(uint32_t RegAddr);
uint32_t rd32(uint32_t RegAddr);
void Send_CMD(uint32_t data);
void UpdateFIFO(void);
uint8_t Cmd_READ_REG_ID(void);
// Widgets and other significant screen objects
void Cmd_Slider(uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint16_t options, uint16_t val, uint16_t range);
void Cmd_Spinner(uint16_t x, uint16_t y, uint16_t style, uint16_t scale);
void Cmd_Gauge(uint16_t x, uint16_t y, uint16_t r, uint16_t options, uint16_t major, uint16_t minor, uint16_t val, uint16_t range);
void Cmd_Dial(uint16_t x, uint16_t y, uint16_t r, uint16_t options, uint16_t val);
void Cmd_Track(uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint16_t tag);
void Cmd_Number(uint16_t x, uint16_t y, uint16_t font, uint16_t options, uint32_t num);
void Cmd_Gradient(uint16_t x0, uint16_t y0, uint32_t rgb0, uint16_t x1, uint16_t y1, uint32_t rgb1);
void Cmd_Button(uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint16_t font, uint16_t options, const char* str);
void Cmd_Text(uint16_t x, uint16_t y, uint16_t font, uint16_t options, const char* str);
void Cmd_SetBitmap(uint32_t addr, uint16_t fmt, uint16_t width, uint16_t height);
void Cmd_Memcpy(uint32_t dest, uint32_t src, uint32_t num);
void Cmd_GetPtr(void);
void Cmd_GradientColor(uint32_t c);
void Cmd_FGcolor(uint32_t c);
void Cmd_BGcolor(uint32_t c);
void Cmd_Translate(uint32_t tx, uint32_t ty);
void Cmd_Rotate(uint32_t a);
void Cmd_SetRotate(uint32_t rotation);
void Cmd_Scale(uint32_t sx, uint32_t sy);
void Cmd_Calibrate(uint32_t result);
void Cmd_Flash_Fast(void);
void Cmd_AnimStart(int32_t ch, uint32_t aoptr, uint32_t loop);
void Cmd_AnimStop(int32_t ch);
void Cmd_AnimXY(int32_t ch, int16_t x, int16_t y);
void Cmd_AnimDraw(int32_t ch);
void Cmd_AnimDrawFrame(int16_t x, int16_t y, uint32_t aoptr, uint32_t frame);
void Cmd_RomFont(uint32_t font, uint32_t romslot);
void Calibrate_Manual(uint16_t Width, uint16_t Height, uint16_t V_Offset, uint16_t H_Offset);
uint16_t CoProFIFO_FreeSpace(void);
void Wait4CoProFIFO(uint32_t room);
void Wait4CoProFIFOEmpty(void);
void StartCoProTransfer(uint32_t address, uint8_t reading);
void CoProWrCmdBuf(const uint8_t *buffer, uint32_t count);
uint32_t WriteBlockRAM(uint32_t Add, const uint8_t *buff, uint32_t count);
int32_t CalcCoef(int32_t Q, int32_t K);
uint32_t Display_Width();
uint32_t Display_Height();
uint8_t Display_Touch();
uint32_t Display_HOffset();
uint32_t Display_VOffset();
/* Flash commands */
bool FlashAttach(void);
bool FlashDetach(void);
bool FlashFast(void);
bool FlashErase(void);
#ifdef __cplusplus
}
#endif
#endif