From 9e3ac6ca5e615fa95e6eabdd1e20b264f5a8780d Mon Sep 17 00:00:00 2001 From: usabhinav Date: Sun, 18 Feb 2024 13:08:07 -0800 Subject: [PATCH] Fixed bug where follower sprites did not update correctly after exiting the terrain tag editor --- .../001_Editor screens/002_EditorScreens_TerrainTags.rb | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Data/Scripts/020_Debug/001_Editor screens/002_EditorScreens_TerrainTags.rb b/Data/Scripts/020_Debug/001_Editor screens/002_EditorScreens_TerrainTags.rb index 573ac726dc..74489dca57 100644 --- a/Data/Scripts/020_Debug/001_Editor screens/002_EditorScreens_TerrainTags.rb +++ b/Data/Scripts/020_Debug/001_Editor screens/002_EditorScreens_TerrainTags.rb @@ -46,6 +46,8 @@ def close_screen $game_player.center($game_player.x, $game_player.y) if $scene.is_a?(Scene_Map) $scene.dispose + # Reset map objects in each follower event + $game_temp.followers = Game_FollowerFactory.new $scene.createSpritesets end end