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[*] | ||
indent_style = tab | ||
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# Code files | ||
[*.*] | ||
indent_size = 2 | ||
insert_final_newline = true | ||
charset = utf-8-bom |
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# [Changelog](http://keepachangelog.com/en/1.0.0/): | ||
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## [Unreleased] | ||
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## [v2.0.0.0] - *29.06.2020* | ||
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### Added: | ||
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- Added FMOD Studio support. | ||
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### Changed: | ||
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- Reworked the overall API. | ||
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### Removed: | ||
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- Removed `fmod.jar` from the Android library. |
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30 changes: 15 additions & 15 deletions
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ChaiFoxes.FMODAudio.Demos/ChaiFoxes.FMODAudio.Demos.Android/Resources/Resource.Designer.cs
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ChaiFoxes.FMODAudio.Demos/ChaiFoxes.FMODAudio.Demos.Desktop/app.config
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<?xml version="1.0" encoding="utf-8"?> | ||
<configuration> | ||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.2"/></startup></configuration> | ||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2"/></startup></configuration> |
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...MODAudio.Demos/ChaiFoxes.FMODAudio.Demos.Windows/ChaiFoxes.FMODAudio.Demos.Windows.csproj
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform> | ||
<ProductVersion>8.0.30703</ProductVersion> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>{0144A105-BAD8-4EE2-9254-53A02643E360}</ProjectGuid> | ||
<OutputType>WinExe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>ChaiFoxes.FMODAudio.Demos.Windows</RootNamespace> | ||
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<DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath> | ||
<DefineConstants>TRACE;WINDOWS</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<ApplicationIcon>Icon.ico</ApplicationIcon> | ||
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<PropertyGroup> | ||
<ApplicationManifest>app.manifest</ApplicationManifest> | ||
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<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
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<Reference Include="MonoGame.Framework"> | ||
<HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath> | ||
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<MonoGameContentReference Include="..\ChaiFoxes.FMODAudio.Demos\Content\Content.mgcb" /> | ||
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<Project>{f712bf21-58f9-448c-bef5-286cec991ebb}</Project> | ||
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<Import Project="..\ChaiFoxes.FMODAudio.Demos\ChaiFoxes.FMODAudio.Demos.projitems" Label="Shared" /> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
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