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mod.io

mod.io UE4 Example

License Discord Master docs

NOTE

This repository is currently unmaintained and may not work with the latest version of the Unreal Engine. If you have questions or need support implementing mod.io support for your Unreal Engine project, join us on Discord and our team will be happy to assist you.

Usage

Authenticate via e-mail to enable automatic downloads when subscribing to mods.

Email auth flow

Input a security code sent your email to authenticate.

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Automatic downloads

Once authenticated, mods will sync every time you subscribe to them via API, web or plugins.

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Project Settings

This project connects to the Example Game by default. Connect it to your game by grabbing your games's Game Id and Api Key from the mod.io web and placing them on your editor's mod.io settings.

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Going further

mod.io offers robust mod functionality for your moddable game. This includes ratings, dependencies, tags, prebuilt mod download and upload queue, GOG and steam auth. See the usage guide or the complete wiki documentation to learn more about the mod.io UE4 integration. If you're completely new to mod.io refer to the getting started guide instead.

Running

  1. Clone this repo.
git clone https://github.com/modio/modio-ue4-example.git
  1. Manually insert the files for the plugin from the Modio folder into Plugins\UE4Plugin. Once gotten from the UE4 Marketplace, the plugin files can be found at a file path similar to this: D:\Program Files\Epic Games\UE_4.23\Engine\Plugins\Marketplace\modio.

Alternatively, download the plugin files via git submodules:

git submodule update --init --recursive
  1. Compile and run by double clicking ModioExample.uproject.