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room9.asc
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room9.asc
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// Game-Screen (Syd)
/****************************
* Raum-Funktionen
****************************/
function room_Load()
{
player.LockView(105);
gAction.Visible = false;
gMaingui.Visible = false;
Mouse.Visible = false;
}
function room_AfterFadeIn()
{
StartCutscene(eSkipESCOrRightButton);
Wait (1500);
player.ChangeRoom(player.PreviousRoom); // zurück zum letzen Raum
EndCutscene();
gAction.Visible = true;
gMaingui.Visible = true;
Mouse.Visible = true;
player.UnlockView();
player.FaceDirection(eDirectionUp);
}
/****************************
* Tür-Hotspot-Funktionen
****************************/
/****************************
* Objekt-Funktionen
****************************/
/****************************
* Hotspot-Funktionen
****************************/
/****************************
* Regionen-Funktionen
****************************/