From f3c788d0cc3a462af95a8093a37f406624bc1dcd Mon Sep 17 00:00:00 2001 From: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> Date: Wed, 21 Jun 2023 05:18:54 +0200 Subject: [PATCH] Witness: Fix missing location All Pressure Plates puzzles are now always locations. This makes a line where a Pressure Plates location gets added and a different one cause incorrect behavior. --- worlds/witness/locations.py | 4 ---- 1 file changed, 4 deletions(-) diff --git a/worlds/witness/locations.py b/worlds/witness/locations.py index 9618046ce3ce..1aa186e70df6 100644 --- a/worlds/witness/locations.py +++ b/worlds/witness/locations.py @@ -463,10 +463,6 @@ def __init__(self, world, player, player_logic: WitnessPlayerLogic): self.PANEL_TYPES_TO_SHUFFLE = {"General", "Laser"} self.CHECK_LOCATIONS = StaticWitnessLocations.GENERAL_LOCATIONS.copy() - if get_option_value(world, player, "puzzle_randomization") == 1: - self.CHECK_LOCATIONS.remove("Keep Pressure Plates 4") - self.CHECK_LOCATIONS.add("Keep Pressure Plates 2") - doors = get_option_value(world, player, "shuffle_doors") >= 2 earlyutm = is_option_enabled(world, player, "early_secret_area") victory = get_option_value(world, player, "victory_condition")