From f2117be7d986afb6ea58fd27ff1cc4f82ae8bd67 Mon Sep 17 00:00:00 2001 From: kindasneaki Date: Wed, 5 Jul 2023 21:45:43 -0600 Subject: [PATCH] RoR2: fix event exits for dlc stages (#1946) --- worlds/ror2/Regions.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/worlds/ror2/Regions.py b/worlds/ror2/Regions.py index 589603469959..94f5aaf71ee8 100644 --- a/worlds/ror2/Regions.py +++ b/worlds/ror2/Regions.py @@ -90,8 +90,8 @@ def create_regions(multiworld: MultiWorld, player: int): # DLC Locations if multiworld.dlc_sotv[player]: non_dlc_regions["Menu"].region_exits.append("Siphoned Forest") - other_regions["OrderedStage_2"].region_exits.append("Aphelian Sanctuary") - other_regions["OrderedStage_3"].region_exits.append("Sulfur Pools") + other_regions["OrderedStage_1"].region_exits.append("Aphelian Sanctuary") + other_regions["OrderedStage_2"].region_exits.append("Sulfur Pools") other_regions["Void Fields"].region_exits.append("Void Locus") regions_pool: Dict = {**all_location_regions, **other_regions, **dlc_other_regions}