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headless.rs
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headless.rs
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use bevy::{app::ScheduleRunnerPlugin, prelude::*};
use std::time::Duration;
// This example disables the default plugins by not registering them during setup.
// You can also completely remove rendering / windowing Plugin code from bevy
// by making your import look like this in your Cargo.toml
//
// [dependencies]
// bevy = { version = "*", default-features = false }
// # replace "*" with the most recent version of bevy
fn main() {
// this app runs once
App::build()
.add_plugin(ScheduleRunnerPlugin::run_once())
.add_system(hello_world_system.system())
.run();
// this app loops forever at 60 fps
App::build()
.add_plugin(ScheduleRunnerPlugin::run_loop(Duration::from_secs_f64(
1.0 / 60.0,
)))
.add_system(counter.system())
.run();
}
fn hello_world_system() {
println!("hello world");
}
fn counter(mut state: Local<CounterState>) {
if state.count % 60 == 0 {
println!("{}", state.count);
}
state.count += 1;
}
#[derive(Default)]
struct CounterState {
count: u32,
}