diff --git a/assets/shaders/passthrough.frag b/assets/shaders/passThrough.frag similarity index 100% rename from assets/shaders/passthrough.frag rename to assets/shaders/passThrough.frag diff --git a/src/drunkustry/graphics/DrunkShaders.java b/src/drunkustry/graphics/DrunkShaders.java index 6dec29f..966a20b 100644 --- a/src/drunkustry/graphics/DrunkShaders.java +++ b/src/drunkustry/graphics/DrunkShaders.java @@ -13,14 +13,14 @@ import static mindustry.Vars.*; public class DrunkShaders{ - public static PassthroughShader passThrough; + public static PassThroughShader passThrough; public static HallucinationShader colorHallucination; public static AberrationShader chromaticAberration; public static DistortionShader distortion; public static InversionShader inversion; public static void init(){ - passThrough = new PassthroughShader(); + passThrough = new PassThroughShader(); colorHallucination = new HallucinationShader(); chromaticAberration = new AberrationShader(); distortion = new DistortionShader(); @@ -170,8 +170,8 @@ public void apply(){ } } - public static class PassthroughShader extends Shader{ - public PassthroughShader(){ + public static class PassThroughShader extends Shader{ + public PassThroughShader(){ super(getShaderFi("screenspace.vert"), getShaderFi("passThrough.frag")); } }