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pubspec.yaml
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pubspec.yaml
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name: clean_arch_app
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.17.6 <3.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
cupertino_icons: ^1.0.2
flutter:
sdk: flutter
freezed_annotation: ^2.1.0
go_router: ^4.1.1
http: ^0.13.4
json_annotation: ^4.6.0
provider: ^6.0.3
shared_preferences: ^2.0.15
dev_dependencies:
build_runner: ^2.2.0
flutter_lints: ^2.0.0
flutter_test:
sdk: flutter
freezed: ^2.1.0+1
json_serializable: ^6.3.1
flutter:
# To add assets to your application, add an assets section, like this:
# assets:
# - assets/images
# - .env
fonts:
- family: Roboto
fonts:
- asset: assets/fonts/roboto/Roboto-Black.ttf
weight: 900
- asset: assets/fonts/roboto/Roboto-BlackItalic.ttf
weight: 900
style: italic
- asset: assets/fonts/roboto/Roboto-Bold.ttf
weight: 700
- asset: assets/fonts/roboto/Roboto-BoldItalic.ttf
weight: 700
style: italic
- asset: assets/fonts/roboto/Roboto-Regular.ttf
weight: 400
- asset: assets/fonts/roboto/Roboto-Italic.ttf
weight: 400
style: italic
- asset: assets/fonts/roboto/Roboto-Light.ttf
weight: 300
- asset: assets/fonts/roboto/Roboto-LightItalic.ttf
weight: 300
style: italic
- asset: assets/fonts/roboto/Roboto-Medium.ttf
weight: 500
- asset: assets/fonts/roboto/Roboto-MediumItalic.ttf
weight: 500
style: italic
- asset: assets/fonts/roboto/Roboto-Thin.ttf
weight: 100
- asset: assets/fonts/roboto/Roboto-ThinItalic.ttf
weight: 100
style: italic
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true