From acef26bf67747c45e42d8cc11c74f7acb84359a7 Mon Sep 17 00:00:00 2001 From: RecursiveVision <66801010+RecursiveVision@users.noreply.github.com> Date: Wed, 7 Aug 2024 13:05:51 -0400 Subject: [PATCH] Fix #11208 Landmark Text --- .../Database Changes/Text/en_US/UI/UITextChanges.sql | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/(2) Vox Populi/Database Changes/Text/en_US/UI/UITextChanges.sql b/(2) Vox Populi/Database Changes/Text/en_US/UI/UITextChanges.sql index d392f0dd19..202c6a3511 100644 --- a/(2) Vox Populi/Database Changes/Text/en_US/UI/UITextChanges.sql +++ b/(2) Vox Populi/Database Changes/Text/en_US/UI/UITextChanges.sql @@ -761,11 +761,11 @@ SET Text = 'When constructed, a Landmark generates +3 Empire-Wide [ICON_HAPPINES WHERE Tag = 'TXT_KEY_CHOOSE_ARCH_LANDMARK_RESULT'; UPDATE Language_en_US -SET Text = '[NEWLINE][COLOR_POSITIVE_TEXT]Creating a Landmark in another Civilization''s territory will generate +3 Empire-Wide [ICON_HAPPINESS_1] Happiness for the builder and plot owner, and give you a permanent diplomatic boost with that nation.[ENDCOLOR]' +SET Text = '[NEWLINE][COLOR_POSITIVE_TEXT]Creating a Landmark in another Civilization''s territory will generate +3 Empire-Wide [ICON_HAPPINESS_1] Happiness for the builder and plot owner, and give a temporary diplomatic boost with that nation.[ENDCOLOR]' WHERE Tag = 'TXT_KEY_CHOOSE_ARCH_LANDMARK_MAJOR_CIV'; UPDATE Language_en_US -SET Text = '[NEWLINE][COLOR_POSITIVE_TEXT]Creating a Landmark in a City-State''s territory will generate +3 Empire-Wide [ICON_HAPPINESS_1] Happiness for the builder and plot owner, and will give you a large, one-time influence boost with that city state.[ENDCOLOR]' +SET Text = '[NEWLINE][COLOR_POSITIVE_TEXT]Creating a Landmark in a City-State''s territory will generate +3 Empire-Wide [ICON_HAPPINESS_1] Happiness for you, and will give you 10 resting [ICON_INFLUENCE] Influence with that City-State, scaling with Era.[ENDCOLOR]' WHERE Tag = 'TXT_KEY_CHOOSE_ARCH_LANDMARK_MINOR_CIV'; UPDATE Language_en_US