From a00756c2d41a5a9f324353256c7262de0dbd8651 Mon Sep 17 00:00:00 2001 From: axatin <95587882+axatin@users.noreply.github.com> Date: Fri, 21 Jun 2024 12:27:50 +0200 Subject: [PATCH] Don't sync squads variables --- CvGameCoreDLL_Expansion2/CvUnit.h | 4 ---- 1 file changed, 4 deletions(-) diff --git a/CvGameCoreDLL_Expansion2/CvUnit.h b/CvGameCoreDLL_Expansion2/CvUnit.h index 1fc0358a8a..c4effad09e 100644 --- a/CvGameCoreDLL_Expansion2/CvUnit.h +++ b/CvGameCoreDLL_Expansion2/CvUnit.h @@ -2489,10 +2489,6 @@ SYNC_ARCHIVE_VAR(bool, m_bIsGrouped) SYNC_ARCHIVE_VAR(int, m_iLinkedMaxMoves) SYNC_ARCHIVE_VAR(UnitIdContainer, m_LinkedUnitIDs) SYNC_ARCHIVE_VAR(int, m_iLinkedLeaderID) -SYNC_ARCHIVE_VAR(int, m_iSquadNumber) -SYNC_ARCHIVE_VAR(int, m_SquadEndMovementType) -SYNC_ARCHIVE_VAR(int, m_iSquadDestinationX) -SYNC_ARCHIVE_VAR(int, m_iSquadDestinationY) SYNC_ARCHIVE_VAR(int, m_iArmyId) SYNC_ARCHIVE_VAR(int, m_iBaseCombat) SYNC_ARCHIVE_VAR(int, m_iBaseRangedCombat)