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For live applications like video games it would be really useful to bench frame time instead of op/s. Where frame time is how much ms it takes to execute the test per requestAnimationFrame. This also gives a better idea of how V8 will optimize the code in a real world scenario where it may take a couple frames for it to get flagged as a hot path.
The text was updated successfully, but these errors were encountered:
For live applications like video games it would be really useful to bench frame time instead of op/s. Where frame time is how much ms it takes to execute the test per requestAnimationFrame. This also gives a better idea of how V8 will optimize the code in a real world scenario where it may take a couple frames for it to get flagged as a hot path.
The text was updated successfully, but these errors were encountered: