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gui_theme.go
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/
gui_theme.go
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package main
import (
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/theme"
"image/color"
)
type fghGuiTheme struct {
}
func (f *fghGuiTheme) Font(s fyne.TextStyle) fyne.Resource {
font, err := assetsFs.ReadFile("assets/" + GuiFontName)
if err != nil {
return theme.DefaultTheme().Font(s)
}
return fyne.NewStaticResource("fgh-font", font)
}
func (*fghGuiTheme) Color(c fyne.ThemeColorName, _ fyne.ThemeVariant) color.Color {
switch c {
case theme.ColorNamePrimary, theme.ColorNameButton:
//#009966
return color.RGBA{G: 0x99, B: 0x66, A: 0xff}
case theme.ColorNameBackground:
//#191b2c
return color.RGBA{R: 0x19, G: 0x1b, B: 0x2c, A: 0xff}
case theme.ColorNameMenuBackground, theme.ColorNameInputBackground, theme.ColorNameOverlayBackground:
//#1f2437
return color.RGBA{R: 0x1f, G: 0x24, B: 0x37, A: 0xff}
case theme.ColorNameDisabledButton:
//#629181
return color.RGBA{R: 0x62, G: 0x91, B: 0x81, A: 0xff}
case theme.ColorNameDisabled:
//#34364a
return color.RGBA{R: 0x34, G: 0x36, B: 0x4a, A: 0xff}
default:
return theme.DefaultTheme().Color(c, theme.VariantDark)
}
}
func (*fghGuiTheme) Icon(n fyne.ThemeIconName) fyne.Resource {
return theme.DefaultTheme().Icon(n)
}
func (*fghGuiTheme) Size(n fyne.ThemeSizeName) float32 {
return theme.DefaultTheme().Size(n)
}