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Since the original issue was created, this character generator is supporting new animations now. We also have the ability to add new animation frames, too.
This is a catch-all issue for any and all "missing animation frames" reports. Please do not create new issues for this. You can suggest things to be done, but do not have any expectations of them getting completed as it all depends on who wishes to contribute.
These assets are a lot of work, of course. Anyone who is willing to help contribute assets is appreciated, but if you just want to contribute some things and not all, don't feel obligated to have to do everything! Just do what you're comfortable working on, maybe someone else will come along to support additional animation frames for certain assets later.
The current animation frames supported are:
Spellcast
Thrust
Walk
Slash
Shoot
Down (Hurt)
Climb
Idle / Combat Idle
Jump
Sit / Emotes
Run (LPC Revised)
Backslash (LPC Revised)
Halfslash (LPC Revised)
Ideally I would also like to also support:
Lift (no frames exist to my knowledge)
Carry
Push / Pull
Anything else beyond that may be a bit too much and unnecessary, but suggestions are welcome.
All animations are supported with the following body types:
Male
Female
Teen (or "Masculine, Thin")
The following animations are missing some bases:
Pregnant
Muscular
Child
Use the "Animations" filter to find assets that are available for each animation type.
The text was updated successfully, but these errors were encountered:
jrconway3
changed the title
Filling Out Assets for Sit, Jump, Emotes, Run, and Revised Combat
Filling Out Assets for Sit, Jump, Emotes, Climb, Run, and Revised Combat
Jan 3, 2025
Over here on my fork I am tracking the assets I currently have plans for and progress of releases in the form of milestones. However, if anyone wants to work on assets I have in progress and haven't finished, feel free to let me know. I suspect that won't happen, but the option is there. Otherwise, though, keep in mind that the issues on here show plans I have.
I don't necessarily plan to complete "all" assets in the ULPC. There's likely many things I won't get to. I'm mostly prioritizing assets I can use to create a large variety of character designs with many different types of actions.
Porting this issue over from here:
sanderfrenken#88
Since the original issue was created, this character generator is supporting new animations now. We also have the ability to add new animation frames, too.
This is a catch-all issue for any and all "missing animation frames" reports. Please do not create new issues for this. You can suggest things to be done, but do not have any expectations of them getting completed as it all depends on who wishes to contribute.
These assets are a lot of work, of course. Anyone who is willing to help contribute assets is appreciated, but if you just want to contribute some things and not all, don't feel obligated to have to do everything! Just do what you're comfortable working on, maybe someone else will come along to support additional animation frames for certain assets later.
The current animation frames supported are:
Ideally I would also like to also support:
Anything else beyond that may be a bit too much and unnecessary, but suggestions are welcome.
All animations are supported with the following body types:
The following animations are missing some bases:
Use the "Animations" filter to find assets that are available for each animation type.
The text was updated successfully, but these errors were encountered: