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A Persistent Whole Map Mission for MP co-op, focused on Resistance, Infantry and Guerrilla Tactics.

Project Status

Master Branch: Build Status
Unstable Branch: Build Status

Grab our latest release on Steam!

Features:

  • Capture an island in a war against either one or two enemies at the same time, which might even fight each other.
  • Dynamic agression system which is changing enemy reactions based on your actions. The system is influenced by basically everything you do like kills, completing missions, taking flags and even shooting civilians and POWs. So take care regarding what you do and who you kill!
  • Persistant war in all aspects, destruction stays the same way as well as your vehicles and garrisons.
  • Advanced AI system, the enemy and your friends will heal wounded or downed units, cover themselves and use multiple other tactics to win against their foes.
  • Possibility of Undercovered approaches - utilize that to position yourself for the perfect attack.
  • Persistent Stat Save System: You won't lose game or server progress upon a game update.
  • AI Garrisons that use static weapon you add.
  • Supports up to 3 Headless Clients.
  • NEW - Difficulty and enemy behaviour is balanced based on player count
  • NEW - Antistasi now has a Setup GUI for choosing factions, parameters, selecting a game to load or creating a new one.
  • NEW - You can have multiple campaigns running in parallel
  • NEW - Fuel economy system
  • NEW - Translated to Czech, French, Italian, Korean, Polish, Russian, Simplified Chinese and Spanish

Antistasi Guide

Check out our new Antistasi Guide with a ton of information.

Known Issues:

For a list of known issues, please see the Issues on Github.

About

AntiStasi Community Version - work in progress - Discord https://discord.gg/t7JD7eT

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  • C++ 6.4%
  • Python 4.1%
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