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Map server crashing after leaveing a instances, #6383

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3 tasks done
Sperit opened this issue Oct 23, 2024 · 3 comments
Open
3 tasks done

Map server crashing after leaveing a instances, #6383

Sperit opened this issue Oct 23, 2024 · 3 comments
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bug Something isn't working

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@Sperit
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Sperit commented Oct 23, 2024

I affirm:

  • I understand that if I do not agree to the following points by completing the checkboxes my issue will be ignored.
  • I have read and understood the Contributing Guide and the Code of Conduct.
  • I have searched existing issues to see if the issue has already been opened, and I have checked the commit log to see if the issue has been resolved since my server was last updated.

OS / platform the server is running (if known)

Branch affected by issue

base

Steps to reproduce

Complete ToAU Mission 15 The Black Coffin
Complete leujaoam_cleansing

Expected behavior

Map Server not crash,
Capture crash 10-22-2024

[10/22/24 20:28:05:533][map][critical] Process main tick has taken 5000ms or more. (main::<lambda_1>::operator ():256)
[10/22/24 20:28:05:533][map][critical] Watchdog thread time exceeded. Killing process. (main::<lambda_1>::operator ():266)

!!! CRASH !!!
Exception code: C0000005 (ACCESS_VIOLATION)
Fault address: 00007FF94993B699 01:000000000003A699
Process Name: D:\Final Fantasy 11\LandSandboat\10-18-2024\server\xi_map.exe
Full crash report: D:\Final Fantasy 11\LandSandboat\10-18-2024\server\dmp\xi_map.exe_22-10_20-28-5.log
Memory dump: D:\Final Fantasy 11\LandSandboat\10-18-2024\server\dmp\xi_map.exe_22-10_20-28-5.dmp
Time of crash: 2024/10/22 20:28:06
Process Uptime: 5 hours
Processor: Intel(R) Xeon(R) CPU E5-2650 v3 @ 2.30GHz
Number Of Threads: 20
OS: Windows 10 Professional (Version 10.0, Build 19045)
Process Memory Usage: 877MiB / 131072MiB
Git Branch: base
Git Commit Subject: Merge pull request #6036 from Frankie-hz/mobskill_aoeradius
Git SHA: 5b10519-dirty
Git Date: Fri Oct 18 11:39:39 2024

=== Backtrace ===
CZoneEntities::ZoneServer: Mob: Ashu_Talif_Crew (17022980)
CZoneEntities::ZoneServer: Mob: Ashu_Talif_Crew (17022981)
CZoneEntities::ZoneServer: Mob: Ashu_Talif_Crew (17022982)
CZoneEntities::ZoneServer: Mob: Ashu_Talif_Crew (17022983)
CZoneEntities::ZoneServer: Mob: Ashu_Talif_Crew (17022984)
CZoneEntities::ZoneServer: Mob: Ashu_Talif_Captain (17022985)
CZoneEntities::ZoneServer: Mob: Ashu_Talif_Crew (17022986)
CZoneEntities::ZoneServer: Mob: Ashu_Talif_Crew (17022987)
CZoneEntities::ZoneServer: Mob: Ashu_Talif_Crew (17022988)
CZoneEntities::ZoneServer: Mob: Ashu_Talif_Crew (17022989)
CZoneEntities::ZoneServer: Trust: valaineral (17025024)
CZoneEntities::ZoneServer: Trust: zeid_ii (17025025)
CZoneEntities::ZoneServer: Trust: tenzen (17025026)
CZoneEntities::ZoneServer: Trust: shantotto_ii (17025027)
CZoneEntities::ZoneServer: Char: Sperit (1)
luautils::OnZoneOut: Sperit (The_Ashu_Talif)

=== Call stack ===
Address Frame Function
00007FF94993B699 0000008C2CFFEF10 RaiseException+69 ()
00007FF949502438 0000008C2CFFEF50 _invalid_parameter_noinfo+C8 ()
00007FF949502379 0000008C2CFFEF90 _invalid_parameter_noinfo+9 ()
00007FF949551784 0000008C2CFFF010 raise+E4 ()
00007FF7F8F894B2 0000008C2CFFF840 main'::3'::<lambda_1>::operator()+B12 (D:\Final Fantasy 11\LandSandboat\10-18-2024\server\src\common\kernel.cpp, line 269)
00007FF7F8FB8B90 0000008C2CFFF880 Watchdog::_innerFunc+D0 (D:\Final Fantasy 11\LandSandboat\10-18-2024\server\src\common\watchdog.cpp, line 63)
00007FF949501BB2 0000008C2CFFF8E0 _configthreadlocale+92 ()
00007FF94BC37374 0000008C2CFFF910 BaseThreadInitThunk+14 ()
00007FF94BD9CC91 0000008C2CFFF990 RtlUserThreadStart+21 ()

@Sperit Sperit added the bug Something isn't working label Oct 23, 2024
@WinterSolstice8
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any other errors in your log file?

@Sperit
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Sperit commented Oct 23, 2024

thats everthing that was in the map log, as soon as i reboot the map, the game completed the mission with out no error, it seem to be just when the server zones the player out it crash,

@Sperit
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Sperit commented Oct 23, 2024

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