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🔨 Ability to enter specific BCNM/KSNM/Mission Battlefield 'Instances' (BFids) #4607

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The-Aerec opened this issue Oct 13, 2023 · 1 comment
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enhancement New feature request

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@The-Aerec
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The-Aerec commented Oct 13, 2023

I affirm:

  • I understand that if I do not agree to the following points by completing the checkboxes my issue will be ignored.
  • I have read and understood the Contributing Guide and the Code of Conduct.
  • I have searched existing issues to see if the issue has already been opened, and I have checked the commit log to see if the issue has been resolved since my server was last updated.

Describe the feature

Currently in order to FULLY test BCNMs/KSNMs/etc (Content pre-instancing). You have to control three separate characters to ensure all three BFIDs correctly work. Some way to enter the 2nd and 3rd BFids without logging in and controlling multiple characters would be fantastic as an enhancement to developing/testing.

@The-Aerec The-Aerec added the enhancement New feature request label Oct 13, 2023
@MowFord
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MowFord commented May 24, 2024

BTW you can !setlocalvar [battlefield]area X where X is 1 less than the area ID you want to enter. This instantiates the correct battlefield area and your party members can join and see the right area... but there's something weird about the initiator hijacking the process via localvar that puts them into area 1 (or whatever the first empty area is).

I'm working on fixing that since it might provide some insight into why players sometimes get sent to the wrong battlefield, but otherwise this is a valid way to test all 3 with less tedious actions.

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