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* Added Fablinix's weapon skills and ranged attack Added Fablinix's TP moves to mob_skill_lists.sql. Changed Fablinix's TP moves in mob_skills.sql to match standard gobbie Bomb Toss and Goblin Rush properties, and added skillchain properties. Added the logic to trust\fablinix.lua for his ranged attacks as well as holding his TP to close skillchains. * Fixed Fablinix's Subjob and Added Enwater Changed Fablinix's sub job to RDM based on https://www.bg-wiki.com/ffxi/Cipher:_Fablinix and gave him his enwater spell. * Added Fablinix's Cure Spells Added gambits for Fablinix's Cure spells. * Added Fablinix's MP Mod Added Fablinix's MP+250% mod. * Added Fablinix's Stun gambits Added all the gambits for Fablinix's Stun. There is however an issue in spell.cpp line 699 that is causing the cast to fail because the check is based on the trust's job, not the trust's level. I'll be addressing it in my next commit. * Fablinix's "Gobbie Die" Added a special case to the trust level check in spell.cpp to emulate Fablinix's second main job of BLM. * Added Fablinix's teamwork messages Added the teamwork messages so both Fablinix and the Moogle say the right thing when one of them is already in the party.
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