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medpackblend_3.tscn
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medpackblend_3.tscn
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[gd_scene load_steps=7 format=3 uid="uid://b0g3ransxpdu3"]
[ext_resource type="PackedScene" uid="uid://db75dxc4mc83o" path="res://models/pickups/medpackblend3.fbx" id="1_eebo2"]
[ext_resource type="Texture2D" uid="uid://c2vs04rfpc7ih" path="res://models/pickups/medpack/Material.001_Base_color.png" id="2_vpkib"]
[ext_resource type="Texture2D" uid="uid://dn7wcur1mxos3" path="res://models/pickups/medpack/Material.001_Metallic.png" id="4_cbfo0"]
[ext_resource type="Texture2D" uid="uid://drsfarb2em0ve" path="res://models/pickups/medpack/Material.001_Normal_OpenGL.png" id="5_ugtk2"]
[ext_resource type="Texture2D" uid="uid://bxerq6fbw6ie2" path="res://models/pickups/medpack/Material.001_Roughness.png" id="6_gxlgj"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3xeri"]
albedo_texture = ExtResource("2_vpkib")
metallic = 1.0
metallic_texture = ExtResource("4_cbfo0")
roughness_texture = ExtResource("6_gxlgj")
normal_enabled = true
normal_texture = ExtResource("5_ugtk2")
[node name="medpackblend3" instance=ExtResource("1_eebo2")]
[node name="Cube_002" parent="RootNode" index="0"]
surface_material_override/0 = SubResource("StandardMaterial3D_3xeri")