diff --git a/CvGameCoreDLL_Expansion2/CvDiplomacyAI.cpp b/CvGameCoreDLL_Expansion2/CvDiplomacyAI.cpp index 8cbef1f188..e640912aae 100644 --- a/CvGameCoreDLL_Expansion2/CvDiplomacyAI.cpp +++ b/CvGameCoreDLL_Expansion2/CvDiplomacyAI.cpp @@ -771,7 +771,7 @@ void CvDiplomacyAI::SlotStateChange() SetStateAllWars(STATE_ALL_WARS_NEUTRAL); // Reset values for minors - for (int iI = 0; iI < MAX_MINOR_CIVS; iI++) + for (int iI = MAX_MAJOR_CIVS; iI < MAX_CIV_PLAYERS; iI++) { PlayerTypes eMinor = (PlayerTypes)iI; SetWantToRouteConnectToMinor(eMinor, false);