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Yesterday the pack was working fine, today after asset updates it crashes around KubeJS/JEI and net.minecraftforge.fluids.capability.IFluidHandlerItem.drain. I have violated the warranty, but with the same world I'm able to crash a unmodified instance in the same way.
The issue is not critical, second to last backup worked (or an hour of real time), but I did place some Menril saplings, Railcraft Coke Oven and a Create hose draining a cave filled with water, and I would like to repeat those things and have the ability to load the world.
Also this makes hard for me to pinpoint if the crash is from the assets or blocks in-game, or a combination of thereof.
Tried to move away the kubejs/client_scripts/jei, but this did made no change.
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Yesterday the pack was working fine, today after asset updates it crashes around KubeJS/JEI and
net.minecraftforge.fluids.capability.IFluidHandlerItem.drain
. I have violated the warranty, but with the same world I'm able to crash a unmodified instance in the same way.The issue is not critical, second to last backup worked (or an hour of real time), but I did place some Menril saplings, Railcraft Coke Oven and a Create hose draining a cave filled with water, and I would like to repeat those things and have the ability to load the world.
Also this makes hard for me to pinpoint if the crash is from the assets or blocks in-game, or a combination of thereof.
Tried to move away the
kubejs/client_scripts/jei
, but this did made no change.Log: https://mclo.gs/4aIxSuU
Edit: got this wrong, it's a NeoForge+EnderIO thing: Team-EnderIO/EnderIO#574
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