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hyne_en.ts
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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="en" sourcelanguage="fr">
<context>
<name>AllEditor</name>
<message>
<location filename="PageWidgets/AllEditor.cpp" line="30"/>
<source>Tout</source>
<translation>All</translation>
</message>
<message>
<location filename="PageWidgets/AllEditor.cpp" line="33"/>
<source>Caméra</source>
<translation>Camera</translation>
</message>
<message>
<location filename="PageWidgets/AllEditor.cpp" line="34"/>
<source>Boutiques</source>
<translation>Shops</translation>
</message>
<message>
<location filename="PageWidgets/AllEditor.cpp" line="35"/>
<source>Divers</source>
<translation>Miscellaneous</translation>
</message>
<message>
<location filename="PageWidgets/AllEditor.cpp" line="36"/>
<source>Field</source>
<translation>Field</translation>
</message>
<message>
<location filename="PageWidgets/AllEditor.cpp" line="37"/>
<source>Mappemonde</source>
<translation>Worldmap</translation>
</message>
<message>
<location filename="PageWidgets/AllEditor.cpp" line="38"/>
<source>Chocobo World</source>
<translation>Chocobo World</translation>
</message>
<message>
<location filename="PageWidgets/AllEditor.h" line="30"/>
<source>HexaEdit</source>
<translation>HexaEdit</translation>
</message>
</context>
<context>
<name>BattleEditor</name>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="33"/>
<source>Statistiques</source>
<translation>Statistics</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="38"/>
<source>Auto</source>
<translation>Auto</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="48"/>
<source>Tomberry Sr vaincu</source>
<translation>Tonberry Sr killed</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="50"/>
<source>Premier Elmidea</source>
<translation>First Bite Bug</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="51"/>
<source>Premier Succube</source>
<translation>First Bomb</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="52"/>
<source>Premier T-Rex</source>
<translation>First T-Rexaur</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="53"/>
<source>Premier combat avec Irvine</source>
<translation>First Battle with Irvine</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="56"/>
<source>Combats gagnés :</source>
<translation>Battles won:</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="58"/>
<source>Combats fuis :</source>
<translation>Battles escaped:</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="60"/>
<source>Monstres tués :</source>
<translation>Monsters killed:</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="62"/>
<source>Tomberry tués :</source>
<translation>Tonberry killed:</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="70"/>
<source>Inconnu</source>
<translation>Unknown</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="76"/>
<source>Inconnu 1 :</source>
<translation>Unknown 1:</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="78"/>
<source>Inconnu 2 :</source>
<translation>Unknown 2:</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="86"/>
<source>Magies vues au moins une fois</source>
<translation>Magic seen once</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="99"/>
<location filename="PageWidgets/BattleEditor.cpp" line="121"/>
<location filename="PageWidgets/BattleEditor.cpp" line="133"/>
<source>Inutilisé</source>
<translation>Unused</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="104"/>
<location filename="PageWidgets/BattleEditor.cpp" line="138"/>
<source>Sélectionner tout</source>
<translation>Select all</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.cpp" line="109"/>
<source>Scannés au moins une fois</source>
<translation>Scanned Once</translation>
</message>
<message>
<location filename="PageWidgets/BattleEditor.h" line="30"/>
<source>Combats</source>
<translation>Battle</translation>
</message>
</context>
<context>
<name>CWEditor</name>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="60"/>
<source>Avancement quête</source>
<translation>Quest progression</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="42"/>
<source>Activé</source>
<translation>Enabled</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="65"/>
<source>MiniMog trouvé</source>
<translation>MiniMog found</translation>
</message>
<message>
<source>Koko rencontrée</source>
<translation type="obsolete">Meet Koko</translation>
</message>
<message>
<source>Dépêche-toi !</source>
<translation type="obsolete">Hurry Up!</translation>
</message>
<message>
<source>Koko enlevée</source>
<translation type="obsolete">Koko kidnapped</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="66"/>
<source>Roi démon vaincu</source>
<translation>Demon King defeated</translation>
</message>
<message>
<source>MiniMog disponible</source>
<translation type="obsolete">MiniMog available</translation>
</message>
<message>
<source>Boko et MiniMog : Home/World</source>
<translation type="obsolete">Boko and MiniMog: Home/World</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="116"/>
<source> :</source>
<translation>:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="90"/>
<source>ID :</source>
<translation>ID:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="64"/>
<source>Dans le Chocobo World</source>
<translation>Inside Chocobo World</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="65"/>
<source>MiniMog obtenu</source>
<translation>MiniMog obtained</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="66"/>
<source>MiniMog en attente</source>
<translation>MiniMog waiting</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="67"/>
<source>Événement courant vu</source>
<translation>Current event seen</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="67"/>
<source>Event wait OFF</source>
<translation>Event wait OFF</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="76"/>
<source>Niveau d'invocation en jeu</source>
<translation>Summon level in-game</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="80"/>
<source>Chocobraise</source>
<translation>ChocoFire</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="80"/>
<source>Chocoflammes</source>
<translation>ChocoFlare</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="81"/>
<source>Chocométéore</source>
<translation>ChocoMeteor</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="81"/>
<source>Grochocobo</source>
<translation>ChocoBocle</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="92"/>
<source>Niveau :</source>
<translation>Level:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="94"/>
<source>Arme :</source>
<translation>Weapon:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="96"/>
<source>HP actuels :</source>
<oldsource>HP courants :</oldsource>
<translation>Current HP:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="98"/>
<source>HP max :</source>
<translation>HP max:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="100"/>
<source>Rang (1 est le meilleur) :</source>
<translation>Rank (1 is the best):</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="102"/>
<source>Nombre de sauvegardes :</source>
<translation>Save count:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="104"/>
<source>Nombre d'objets de classe A :</source>
<translation>Class A item count:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="106"/>
<source>Nombre d'objets de classe B :</source>
<translation>Class B item count:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="108"/>
<source>Nombre d'objets de classe C :</source>
<translation>Class C item count:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.cpp" line="110"/>
<source>Nombre d'objets de classe D :</source>
<translation>Class D item count:</translation>
</message>
<message>
<location filename="PageWidgets/CWEditor.h" line="31"/>
<source>Chocobo World</source>
<translation>Chocobo World</translation>
</message>
</context>
<context>
<name>ConfigEditor</name>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="33"/>
<source>Son</source>
<translation>Sound</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="34"/>
<source>Stéréo</source>
<translation>Stereo</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="35"/>
<source>Mono</source>
<translation>Mono</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="42"/>
<source>Touches personnalisées</source>
<translation>Custom keys</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="45"/>
<source>Fuite</source>
<translation>Escape</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="45"/>
<source>Fuite/Changer vision</source>
<translation>Escape/Switch POV</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="45"/>
<source>Écran cible</source>
<translation>Change Select Window</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="45"/>
<source>Gâchette</source>
<translation>Trigger</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="45"/>
<location filename="PageWidgets/ConfigEditor.cpp" line="47"/>
<source>???</source>
<translation>???</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="46"/>
<source>Marcher/Annuler</source>
<translation>Move/Cancel</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="46"/>
<source>Menu</source>
<translation>Menu</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="46"/>
<source>Parler/Confirmer</source>
<translation>Talk/Confirm</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="46"/>
<source>Parler/Jeu de cartes</source>
<translation>Talk/Triple Triad</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="47"/>
<source>Select</source>
<translation>Select</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="62"/>
<source>Pause</source>
<translation>Start</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="70"/>
<source>Par défaut</source>
<translation>Default</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="65"/>
<source>Inverser</source>
<translation>Invert</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="73"/>
<source>Pointeur</source>
<translation>Cursor</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="74"/>
<source>Initial</source>
<translation>Initial</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="75"/>
<source>Mémoire</source>
<translation>Memory</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="82"/>
<source>Jauge ATB</source>
<translation>ATB</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="83"/>
<source>Active</source>
<translation>Active</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="84"/>
<source>Attente</source>
<translation>Wait</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="91"/>
<source>Scan</source>
<translation>Scan</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="92"/>
<source>1 fois</source>
<translation>Once</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="93"/>
<source>Toujours</source>
<translation>Always</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="100"/>
<source>Menu cible (combats)</source>
<translation>Target Menu (battle)</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="101"/>
<source>Non</source>
<translation>No</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="102"/>
<source>Oui</source>
<translation>Yes</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="124"/>
<source>Vibration</source>
<translation>Vibration</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="125"/>
<source>OFF</source>
<translation>OFF</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="126"/>
<source>ON</source>
<translation>ON</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="133"/>
<source>Inconnu 1</source>
<translation>Unknown 1</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="147"/>
<source>Déplacement caméra :</source>
<translation>Camera Movement:</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="149"/>
<source>Vitesse combat :</source>
<translation>Battle speed:</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="151"/>
<source>Message combat :</source>
<translation>Battle message:</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="153"/>
<source>Message excursion :</source>
<translation>Field message:</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="155"/>
<source>Entrée Analogique/Volume :</source>
<translation>Analog Input/Volume:</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="250"/>
<source>Joystick gauche : marcher | Joystick droit : Véhicule avt/arr</source>
<translation>Left joystick: walk | Right joystick: car FWD/BACK</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.cpp" line="250"/>
<source>Joystick gauche : Véhicule avt/arr | Joystick droit : marcher</source>
<translation>Left joystick: car FWD/BACK | Right joystick: walk</translation>
</message>
<message>
<location filename="PageWidgets/ConfigEditor.h" line="30"/>
<source>Configuration</source>
<translation>Configuration</translation>
</message>
</context>
<context>
<name>DrawPointEditor</name>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="32"/>
<source>Magie</source>
<translation>Magic</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="32"/>
<source>Lieu</source>
<translation>Location</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="32"/>
<source>État actuel</source>
<translation>Current State</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="51"/>
<source>Nulle part</source>
<translation>Nowhere</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="53"/>
<source>Mappemonde - </source>
<translation>Worldmap - </translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="55"/>
<source>Terrain - </source>
<translation>Field - </translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="79"/>
<source>Toutes pleines</source>
<translation>All filled</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="80"/>
<source>Toutes moitié pleines</source>
<translation>All half-filled</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="81"/>
<source>Toutes vides</source>
<translation>All empty</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="82"/>
<source>Toutes épuisées</source>
<translation>All completely empty</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="84"/>
<source>OK</source>
<oldsource>Ok</oldsource>
<translation>OK</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="104"/>
<location filename="PageWidgets/DrawPointEditor.cpp" line="145"/>
<source>Pleine</source>
<translation>Filled</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="104"/>
<location filename="PageWidgets/DrawPointEditor.cpp" line="145"/>
<source>Moitié pleine</source>
<translation>Half-filled</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="104"/>
<location filename="PageWidgets/DrawPointEditor.cpp" line="145"/>
<source>Vide</source>
<translation>Empty</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.cpp" line="104"/>
<location filename="PageWidgets/DrawPointEditor.cpp" line="145"/>
<source>Épuisée</source>
<translation>Completely empty</translation>
</message>
<message>
<location filename="PageWidgets/DrawPointEditor.h" line="35"/>
<source>Sources</source>
<translation>Draw points</translation>
</message>
</context>
<context>
<name>Editor</name>
<message>
<source>&Sauver</source>
<translation type="obsolete">&Save</translation>
</message>
<message>
<source>Annuler</source>
<translation type="obsolete">Cancel</translation>
</message>
<message>
<source>Personnages</source>
<translation type="obsolete">Characters</translation>
</message>
<message>
<source>Objets</source>
<translation type="obsolete">Items</translation>
</message>
<message>
<source>Boutiques</source>
<translation type="obsolete">Shops</translation>
</message>
<message>
<source>Sources</source>
<translation type="obsolete">Draw points</translation>
</message>
<message>
<source>Combats</source>
<translation type="obsolete">Battle</translation>
</message>
<message>
<source>Divers</source>
<translation type="obsolete">Miscellaneous</translation>
</message>
<message>
<source>Chocobo World</source>
<translation type="obsolete">Chocobo World</translation>
</message>
<message>
<source>Mappemonde</source>
<translation type="obsolete">Worldmap</translation>
</message>
<message>
<source>Terrain</source>
<translation type="obsolete">Field</translation>
</message>
<message>
<source>HexaEdit</source>
<translation type="obsolete">HexaEdit</translation>
</message>
<message>
<location filename="Editor.cpp" line="48"/>
<source>&OK</source>
<translation>&OK</translation>
</message>
<message>
<location filename="Editor.cpp" line="59"/>
<source>&Annuler</source>
<translation>&Cancel</translation>
</message>
</context>
<context>
<name>FieldEditor</name>
<message>
<location filename="PageWidgets/FieldEditor.cpp" line="36"/>
<source>Valeur</source>
<translation>Value</translation>
</message>
<message>
<location filename="PageWidgets/FieldEditor.cpp" line="36"/>
<source>Moment du jeu</source>
<translation>Game moment</translation>
</message>
<message>
<location filename="PageWidgets/FieldEditor.cpp" line="54"/>
<source>Cet éditeur ne change que le moment du jeu, c'est-à-dire une valeur qui change en fonction de votre avancée dans l'aventure principale. En changeant cette valeur, la position de votre personnage, les sous-quêtes et autres valeurs ne seront pas modifiées.</source>
<translation>This editor change only the moment of the game, wich means a value that changes according to your progress in the main adventure. By modify this value, the position of your character, sub-quests and other values will not be affected.</translation>
</message>
<message>
<location filename="PageWidgets/FieldEditor.cpp" line="59"/>
<source>Auto.</source>
<translation>Auto.</translation>
</message>
<message>
<location filename="PageWidgets/FieldEditor.cpp" line="42"/>
<location filename="PageWidgets/FieldEditor.cpp" line="63"/>
<source>Disque %1</source>
<translation>Disc %1</translation>
</message>
<message>
<location filename="PageWidgets/FieldEditor.cpp" line="101"/>
<source>???</source>
<translation>???</translation>
</message>
<message>
<location filename="PageWidgets/FieldEditor.h" line="29"/>
<source>Terrain</source>
<translation>Field</translation>
</message>
</context>
<context>
<name>GfEditor</name>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="95"/>
<source>Nom :</source>
<translation>Name:</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="97"/>
<source>HP actuels :</source>
<translation>Current HP:</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="99"/>
<source>Niveau :</source>
<translation>Level:</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="101"/>
<source>EXP :</source>
<translation>EXP:</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="103"/>
<source>Tués :</source>
<translation>Kills:</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="105"/>
<source>Mort :</source>
<translation>KOs:</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="77"/>
<source>Disponible</source>
<translation>Available</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="91"/>
<source>Inconnu :</source>
<translation>Unknown:</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="120"/>
<source>Capacités</source>
<translation>Ability</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="120"/>
<source>PDC</source>
<translation>AP</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="121"/>
<source>Capacités oubliées</source>
<translation>Forgot Capacity</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="132"/>
<location filename="PageWidgets/GfEditor.cpp" line="421"/>
<source>Ajouter</source>
<translation>Add</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="136"/>
<location filename="PageWidgets/GfEditor.cpp" line="524"/>
<source>Oublier</source>
<translation>Forget</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="140"/>
<source>Modifier</source>
<translation>Edit</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="144"/>
<source>Apprendre</source>
<translation>Learn</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="148"/>
<source>Tout acquérir</source>
<translation>Complete All</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="162"/>
<source>Restaurer</source>
<translation>Restore</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="187"/>
<source>Divers</source>
<translation>Miscellaneous</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="190"/>
<source>Odin</source>
<translation>Odin</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="191"/>
<source>Gilgamesh</source>
<translation>Gilgamesh</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="192"/>
<source>Phénix</source>
<translation>Phoenix</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="195"/>
<source> :</source>
<translation>:</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="355"/>
<location filename="PageWidgets/GfEditor.cpp" line="459"/>
<location filename="PageWidgets/GfEditor.cpp" line="597"/>
<location filename="PageWidgets/GfEditor.cpp" line="649"/>
<source>Acquis!</source>
<translation>Complete!</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="449"/>
<source>Modifier PDC</source>
<translation>Edit AP</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="461"/>
<source>Fermer</source>
<translation>Close</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.cpp" line="524"/>
<source>Supprimer</source>
<translation>Remove</translation>
</message>
<message>
<location filename="PageWidgets/GfEditor.h" line="30"/>
<source>G-Forces</source>
<translation></translation>
</message>
</context>
<context>
<name>HeaderDialog</name>
<message>
<location filename="HeaderDialog.cpp" line="27"/>
<source>Memory card header</source>
<translation>Memory card header</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="29"/>
<source>Existe :</source>
<translation>Exists:</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="33"/>
<source>Région :</source>
<translation>Country:</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="36"/>
<source>Japon</source>
<translation>Japan</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="37"/>
<source>Amérique</source>
<translation>America</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="38"/>
<source>Europe</source>
<translation>Europe</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="39"/>
<source>Invalide</source>
<translation>Invalid</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="43"/>
<source>Code :</source>
<translation>Code:</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="72"/>
<source>Save header</source>
<oldsource>Slot header</oldsource>
<translation>Save header</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="77"/>
<source>Auto.</source>
<translation>Auto.</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="95"/>
<source>Icône :</source>
<translation>Icon:</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="106"/>
<source>Icône additionnel :</source>
<translation>Additional icon:</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="339"/>
<source>Enregistrer sous</source>
<translation>Save As</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="339"/>
<source>Image PNG (*.png);;Image JPG (*.jpg *.jpeg);;Image BMP (*.bmp)</source>
<translation>PNG image (*.png);;JPG image (*.jpg *.jpeg);;BMP image (*.bmp)</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="346"/>
<source>Erreur</source>
<translation>Error</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="346"/>
<source>Format incorrect.</source>
<translation>Invalid format.</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="55"/>
<source>Identifiant :</source>
<translation>Identifier:</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="25"/>
<source>Propriétés</source>
<translation>Properties</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="79"/>
<source>Blocs utilisés :</source>
<translation>Used slots:</translation>
</message>
<message>
<location filename="HeaderDialog.cpp" line="83"/>
<source>Description :</source>
<translation>Description:</translation>
</message>
<message>
<source>OK</source>
<oldsource>Ok</oldsource>
<translation type="obsolete">OK</translation>
</message>
<message>
<source>Fermer</source>
<translation type="obsolete">Close</translation>
</message>
</context>
<context>
<name>ItemEditor</name>
<message>
<location filename="PageWidgets/ItemEditor.cpp" line="29"/>
<location filename="PageWidgets/ItemEditor.h" line="30"/>
<source>Objets</source>
<translation>Items</translation>
</message>
<message>
<location filename="PageWidgets/ItemEditor.cpp" line="30"/>
<source>Ordre en combat</source>
<translation>Battle order</translation>
</message>
<message>
<location filename="PageWidgets/ItemEditor.cpp" line="31"/>
<source>Magazines</source>
<translation>Magazines</translation>
</message>
<message>
<location filename="PageWidgets/ItemEditor.cpp" line="58"/>
<source>Tous les objets</source>
<translation>All items</translation>
</message>
<message>
<location filename="PageWidgets/ItemEditor.cpp" line="59"/>
<source>Type</source>
<translation>By type</translation>
</message>
<message>
<location filename="PageWidgets/ItemEditor.cpp" line="60"/>
<source>Ordre alphabétique</source>
<translation>Alphabetically</translation>
</message>
<message>
<location filename="PageWidgets/ItemEditor.cpp" line="65"/>
<source>Trier par :</source>
<translation>Sort:</translation>
</message>
<message>
<location filename="PageWidgets/ItemEditor.cpp" line="93"/>
<source>Déplacez les éléments à la souris pour modifier l'ordre des objets en combat.</source>