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StartWidget.h
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StartWidget.h
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/****************************************************************************
** Hyne Final Fantasy VIII Save Editor
** Copyright (C) 2009-2013 Arzel Jérôme <[email protected]>
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef STARTWIDGET_H
#define STARTWIDGET_H
#include <QtWidgets>
#include "FF8Text.h"
#define OPTION_WIDTH 250
#define OPTION_HEIGHT 42
class StartWidget : public QWidget
{
Q_OBJECT
public:
explicit StartWidget(QWidget *parent = nullptr);
void addAction(QAction *action);
QAction *addAction(const QString &text);
QAction *addAction(const QString &text, const QObject *receiver, const char *method);
void setCursorPosition(int actionID);
inline virtual QSize sizeHint() const { return QSize(OPTION_WIDTH, OPTION_HEIGHT * actions().size()); }
inline virtual QSize minimumSizeHint() const { return sizeHint(); }
signals:
void actionTriggered(QAction *action);
public slots:
protected:
virtual void paintEvent(QPaintEvent *event);
virtual void mouseMoveEvent(QMouseEvent *event);
virtual void mouseReleaseEvent(QMouseEvent *event);
virtual void leaveEvent(QEvent *event);
private:
QPoint actionsPosition() const { return QPoint((width() - sizeHint().width()) / 2, (height() - sizeHint().height()) / 2); }
int actionID(const QPoint &pos) const;
int _cursorPosition;
};
#endif // STARTWIDGET_H