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SavecardView.h
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SavecardView.h
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/****************************************************************************
** Hyne Final Fantasy VIII Save Editor
** Copyright (C) 2009-2013 Arzel Jérôme <[email protected]>
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef DEF_SAVECARDVIEW
#define DEF_SAVECARDVIEW
#include <QtWidgets>
#include "SavecardData.h"
#include "SavecardWidget.h"
class SavecardWidget;
class SavecardView : public QWidget
{
Q_OBJECT
public:
explicit SavecardView(SavecardWidget *parent = nullptr);
virtual ~SavecardView();
void clear();
SavecardData *savecard() const;
void setSavecard(SavecardData *save);
void moveCursor(int saveID);
inline static QSize saveSize() {
return QSize(saveWidth(), saveHeight());
}
inline QPoint savePoint(int saveID) {
return QPoint((width() - saveWidth()) / 2,
saveID * saveHeight());
}
inline QRect saveRect(int saveID) {
return QRect(savePoint(saveID), saveSize());
}
inline static int saveWidth() { return 672; }
inline static int saveHeight() { return 106; }
inline static int horizontalMargin() { return 36; }
void updateSave(int saveID, bool withCursor=false);
void updateSaves(const QList<int> &saveIDs, bool withCursor=false);
virtual QSize sizeHint() const;
virtual QSize minimumSizeHint() const;
// public function to draw a save preview
static void renderSave(QPainter *painter, const SaveData *saveData, int currentIconFrame=0, const QRect &sourceRect=QRect());
static void renderSave(QPixmap *pixmap, const SaveData *saveData, int currentIconFrame=0, const QRect &sourceRect=QRect());
static void drawFrame(QPainter *painter, int width, int height);
static void num2pix(QPainter *painter, QImage *numberPixmap, int x, int y, quint32 num, quint8 space=1, QChar fill=QChar(' '), int color=0);
public slots:
void properties(int saveID=-1);
private slots:
void notifyFileChanged(const QString &path);
void edit(int saveID=-1);
void exportOne(int saveID=-1);
void newGame(int saveID=-1);
void removeSave(int saveID=-1);
void refreshIcon(SaveData *saveData);
void nextIcon();
void drop();
signals:
void changed();
void released(SaveData *saveData);
private:
void moveDraggedSave(int saveID);
void replaceSaveData(int saveID, const QByteArray &mimeData);
void setDropIndicator(int saveID);
void setBlackSave(int saveID);
int saveID(const QPoint &pos) const;
void restore(int saveID);
static void renderSave(QPainter *painter, const SaveData *saveData, const QPixmap &menuBg, const QPixmap &fontPixmap, QImage &numberPixmap, int currentIconFrame=0, const QRect &sourceRect=QRect());
static void colors(QImage *image, int color);
int cursorID, blackID, dropIndicatorID;
bool isExternalDrag;
int _dragStart;
bool notify;
SavecardData *_data;
SavecardWidget *_parent;
int mouseMove;
QPoint startPos;
QByteArray *lastDropData;
int lastDropID;
int currentSaveIconFrame;
protected:
virtual void paintEvent(QPaintEvent *event);
virtual void mousePressEvent(QMouseEvent *event);
virtual void mouseMoveEvent(QMouseEvent *event);
virtual void mouseReleaseEvent(QMouseEvent *event);
virtual void contextMenuEvent(QContextMenuEvent *event);
virtual void changeEvent(QEvent *event);
virtual void dragEnterEvent(QDragEnterEvent *event);
virtual void dragMoveEvent(QDragMoveEvent *event);
virtual void dragLeaveEvent(QDragLeaveEvent *event);
virtual void dropEvent(QDropEvent *event);
};
#endif // DEF_SAVECARDVIEW