Releases: Krappa322/arcdps_healing_stats
Version 1.0rc2
This is a pre-release, and does not have the same stability guarantees as a normal release.
If updating from 1.0rc1, new default window configurations will not be available unless the existing ini file is removed
Changelog (against 1.0rc1):
- Added "Totals" data source that displays what was previously shown under the "Totals" header in version 0.8
- Added "Combined" data source that displays totals, targets, and skills together
Version 1.0rc1
This is a pre-release, and does not have the same stability guarantees as a normal release.
Changelog (against 0.8):
- Complete GUI rework - split windows to be more like vanilla arcdps windows
Version 0.8
Requires arcdps version using imgui180 (the new default)
Changelog:
- Re-enabled scrollbar on heal table
- Fixed heal table getting its size reset on startup
- Added skill details window (press a skill, get all the targets healed for that specific skill)
- Added target details window (press a target, get all the skills used to heal that specific target)
- Some minor alignment fixes and similar in the gui
- Improved minion status tracking (it would sometimes track non-minions as minions)
- Fixed some necro skills as well as some food being flagged as healing by damage done
- Improved names on some skills (Signet of the Ether, Breakrazor's Bastion) - splitting passive/active tick
- Fixed healing from revive being shown as an ID
- Changed format of settings file. Old settings files will still be valid but they will be rewritten in the new format.
Version 0.7
You should only use one of the .dll's. Choose the -imgui180 version if you are using the imgui180 version of arcdps, otherwise use the normal one. If you are not sure, you should probably use the normal one.
Changelog:
- Fixed crash when loading using arcdps installed through Addon Manager
Version 0.6
You should only use one of the .dll's. Choose the -imgui180 version if you are using the imgui180 version of arcdps, otherwise use the normal one. If you are not sure, you should probably use the normal one.
Changelog:
- Override skill names for skills which are not mapped by the game, skills with incorrect names, and skills where multiple components of the skill has the same name
- Moved GUI options. They can now be accessed by right clicking the healing table.
- Added tooltips for GUI options.
- Renamed all instances of "agent" to "target"
- Added options to toggle totals, targets and skills headers.
- Added option to include debug info in the agent name (for easier diagnosing of incorrect healing numbers).
- Added configurable hotkey to open and close the healing stats window
- Change name alignment of names and healing per second to more closely match up with vanilla arc dps.
Version 0.5
You should only use one of the .dll's. Choose the -imgui180 version if you are using the imgui180 version of arcdps, otherwise use the normal one. If you are not sure, you should probably use the normal one.
Changelog:
- Fixed crash when healing agents without a name
Version 0.4
You should only use one of the .dll's. Choose the -imgui180 version if you are using the imgui180 version of arcdps, otherwise use the normal one. If you are not sure, you should probably use the normal one.
Changelog:
- Added an ini file to persist options like sort order, group filter and "exclude unmapped agents"
- Fixed leaving an instance while in combat causing the heal table to keep ticking forever
- Fixed agents outside of the squad not being mapped
- Fixed indirect healing skills like Blood Reckoning and Invigorating Precision causing normal dps skills to show up in the statistics. The indirect healing from these skills will now show up under "Healing by Damage Dealt". Some skills do both damage and healing, and these are whitelisted on a per skill basis. If you see any healing under "Healing by Damage Dealt" when not using any "heal for x% of damage dealt" trait/skill, please open an issue.
Version 0.3
Version 0.3