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Apple has started to support hardware-accelerated ray tracing and hardware-accelerated mesh shading from the M3 chip. Does MoltenVK have any plans for adaptation? If there are plans, approximately when might they be released?
The text was updated successfully, but these errors were encountered:
Apple has started to support hardware-accelerated ray tracing and hardware-accelerated mesh shading from the M3 chip. Does MoltenVK have any plans for adaptation? If there are plans, approximately when might they be released?
The text was updated successfully, but these errors were encountered: